Hi, I'm currently working on some arcade music boards, with MPEG-1 full motion video, and Sprites Overlay Layer.
These boards, their Sprite layer also uses YUV format palette. I believe they use some analogue circuits to output RGB signal.
In MAME, is it possible to define YUV format Palette-bitmap, and use modern VGA card's hardware color-space converting?
Another, is there any ready-made MPEG decoding code, which can be integreted into MAME?
Thanks
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