> That all sounds reasonable, and plenty of work for now. MAME at least already has the > basic infrastructure for displaying videos (for laserdiscs), artwork, and lamps. Some > more complicated artwork like the scrolling background on Midway's 18 Wheeler > (non-video but CPU-using) might take some additional work. Good artwork support might > be able to handle some of those target shooting games with moving targets in the > background, if any of those are TTL.
Don't some of those use actual BBs or something? That would require a physics simulation. Are any of them "light gun" or something?
It's unlikely some of that would ever make it into MAME. And I would imagine a MAME-accurate simulation of the projection games would require a simulation of the projector, so I believe they are out too.
> At least TAFA is including non-video flyers now, but yeah, just getting the > information will be a challenge.
You'll forgive me for concentrating on video discrete games for right now... (surprised gregf hasn't commented in this thread today, he must be preparing for his vacation in Canada. )
- Stiletto
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