I've spent some time this evening starting to diagram Atari's Touch Me (hope you feel like emulating some on/off light bulbs soon ;-) in sedit and have got to say that it's *very* easy to use. I like it - everything is very simple and straightforward.
One thing I think that might be really helpful to speed up diagramming on some of the redundant components would be a 'duplicate selection' feature, to duplicate selected items and insert them in an open space on the visible diagram. Perhaps once duplicated, they'd could then be auto-selected and thus ready to move...
I see that value assignment is yet to be implemented, so am eager to see that functionality. Also am curious about new parts creation in pedit... I couldn't figure out how to create a new part in the interface (it may be obvious though - sometimes I overlook what's right in front of me), so resorted to adding an entry in parts.xml and then edited it's entry in the interface.
Also am curious to know if you plan to maintain the master parts file, or if you had considered adding some kind of merge function in case others created new parts. Perhaps that would be an easy way to add externally-created parts to a master parts file? For example, I needed to create a 555 timer but am hesitant to do much more part creation as when I grab the next refresh of your parts.xml I would lose any parts I create in mine (unless I go in and selectively copy/paste from one file to the other)
Thanks for your efforts - your emulator and editors are great developments and I hope to see many contributors helping keep these old games alive.
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