italie |
MAME owes italie many thank yous, hah
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Reged: 09/20/03
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Posts: 15246
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Loc: BoomTown
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Re: First pixels drawn
01/03/10 04:12 AM
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> > This isn't all too impressive yet, but it means that I have most errors squashed > now. > > There will be a few more missing nodes in the network description: > > http://pmbits.ath.cx/pong/spacerace.net > > The rocket is missing all pixels that were already set in the row above. That is > most > > probably due to the open-collector outputs of the 1-of-16 decoder and the multiple > > connections to the inputs of the L5 (9312). > > On the contrary, it's extremely impressive. I know at a medium level how discrete > games work, so I'm pretty impressed by what you're doing.
Totally agree. I don't think people quite understand the level of what is being done. I'm searching for a good analogy, but I can't think of one that cleanly relates.
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