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Heihachi_73
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Reged: 10/29/03
Posts: 1074
Loc: Melbourne, Australia
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Re: Zinc in mame
05/25/09 06:42 PM


> i know that mame is dedicated to emulating games in a true scene of the word
> emulation. but would it hurt to add a version of code that uses the roms in the same
> way as zinc?
>
> im all for preserving arcade games but having games that arnt playable is like having
> that garage full of broken cars and parts... been able to play them would be nice

That is entirely the opposite of MAME. MAME is designed to reproduce everything possible on the arcade board right down to the actual speeds of each chip, whereas ZiNc is basically ePSXe for the PSX format arcade boards. ZiNc hasn't had an update in years and should be considered redundant in terms of performance as of now. No-one uses Pentium IIIs in the year 2009, unless their main PC decided to blow up in their face in the last few days.

The PlayStation based games in fact do work (nearly) perfectly in MAME, you just need something this side of 2006 to run the games at a playable speed. Core. Two. Duo.

Putting the closed-source ZiNc/ePSXe plugins into MAME is also against the MAME license too; doing so also doesn't increase speed either, it just makes a select few games look 'pretty'. I will not be saying where this Frankensteined version of MAME is to be found.

About 'unplayable' games, if you mean games that don't work at all, it's the same as those cars you're talking about. If you don't know the car inside out then it won't be going anywhere if it's broken. Unfortunately, you can't just go to your local arcade and ask them to fix your emulated arcade game (which you probably downloaded rather than own legally), since the arcade manuals do not show you the program's source code, protection devices or other main parts. A schematic is as useful as a GPS telling you to use a tollway when you don't have a payment device stuck on your windscreen.

In simpler terms, a car owner's manual will tell you everything about the engine, but an arcade machine manual won't. The engine being the CPU/game code/protection code/graphics/memory regions.

Be lucky you weren't Moog'd as of right now.

Edited by Heihachi_73 (05/25/09 06:51 PM)







Entire thread
Subject Posted by Posted on
* Zinc in mame coma 05/24/09 05:30 PM
. * Re: Zinc in mame Heihachi_73  05/25/09 06:42 PM

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