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Heihachi_73
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Reged: 10/29/03
Posts: 1074
Loc: Melbourne, Australia
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Re: Got a decoding job for someone
10/16/08 10:14 PM


> Attached is a partially annotated file for the first few lines of frame1.
>
> Did you aready work out the details of frame0, or would you like to see an annotated
> file for that too? It's an ordinary 8-bit rle scheme.
>

Nah, that's fine, I was just a bit iffy about why everything was in the F0-FF range on those ones! I haven't had much time to really look at the text files, as it's very early in the morning over here (5:50am as of now). I did get the first RLE frame sorted out a while ago, but gave up on decoding the others as I didn't know what to do. Luckily, it's not needed for the emulation of this game (which is way beyond my scope alone), but it's still a bit of fun seeing it light up outside its native machine.







Entire thread
Subject Posted by Posted on
* Got a decoding job for someone Heihachi_73 07/07/08 11:14 PM
. * Back again, with color Heihachi_73  01/23/09 07:21 PM
. * Re: Got a decoding job for someone mw  10/01/08 05:46 AM
. * Re: Got a decoding job for someone mw  10/01/08 05:48 AM
. * Re: Got a decoding job for someone mw  02/26/09 08:11 PM
. * Awesome job there, congrats! Heihachi_73  02/26/09 09:10 PM
. * Re: Awesome job there, congrats! mw  02/26/09 10:25 PM
. * Re: Awesome job there, congrats! mw  02/27/09 07:36 AM
. * Re: Got a decoding job for someone Heihachi_73  10/16/08 07:32 PM
. * Re: Got a decoding job for someone mw  10/16/08 08:24 PM
. * Re: Got a decoding job for someone Heihachi_73  10/16/08 10:14 PM
. * Re: Got a decoding job for someone Mednafen  09/03/08 05:19 AM
. * Re: Got a decoding job for someone Heihachi_73  09/04/08 09:04 AM
. * Re: Got a decoding job for someone mw  09/03/08 08:10 AM
. * Re: Got a decoding job for someone Heihachi_73  09/04/08 09:25 AM
. * Re: Got a decoding job for someone mw  09/04/08 09:12 PM
. * Re: Unknown compression - LZW Heihachi_73  02/22/09 06:24 PM
. * Re: Got a decoding job for someone Mednafen  09/07/08 10:02 PM

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