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Re: Space Duel: submitted change to add P10/11 dip switch, but dip settings appear reversed?
10/05/08 04:27 PM
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It probably uses active-high DIP switches like the old Nintendo games do. Look at the dev wiki here for info on how to get it to work (and maybe look at mario.c for an example), and then submit a patch. (Yes, you generally just need to add a lot of exclamation marks.)
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