Back in '98/99/00 - Snakeeyes from Serpentine Widgets sent me a copy of his source code for PacFudge - a Pac-Man/Ms. Pac-Man maze editor for Windows. He also gave me permission to use it in my (then) PacMAME frontend. I was recently going through some old projects and found the source. I've made a few changes, fixed a few bugs/annoyances, etc. The source is in VB6 w/one VBCORE.DLL.
I am currently compiling it in my XP VM - but have compiled it in the past on Vista w/o any problems.
I plan on going over to source one last time - then I'll zip it up and drop a link here.
It works w/all the basic Pac-Man sets and mazes 1, 2 and 4 for Ms. Pac-Man (I think the maze/dots for 3 are split across 5 and 6).
The saving/loading procedure it clunky at best - also, there wasn't a way to save your WIP. I've added a simple load/save WIP option. There wasn't any type of naming convention used, so it's a little time consuming to figure it all out - but basically it works.
Maybe some VB guru's can take a look at it, fix some quirks, add some features, etc. Maybe somehow add support for Sil's, Dave Widel's, etc. multi-maps ? There's probably alot that someone could add...
Enjoy it - I'll add the link in the day or so...
UPDATE -added keyboard shortcuts for space/wall/dot/filled mode -added right-click "undo" feature -added "automode" toggle - much faster to draw dot paths, filled spaces, etc. no clicking required - just trace your mouse over the grid (CTRL to toggle) -added text editing (ghost names, etc.)
Edited by PoopDonkey (03/21/08 04:51 AM)
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