If you don't mind, I'm going to steal this from you, as I've been wanting to get around to something similar to this; just couldn't get myself started.
I can comment on a few of them right now:
Afterburner - Have both upright and cockpit bezels. Driver needs to be updated to support the lamps.
Atari Baseball - Have a scan of the control panel; just need to get off my a$$ and finish it. Also have the outer bezel, which you could probably vector in an hour. Bobby Tribble sent me a photo of the inner bezel, which needs some work/distortion worked out first.
Atari Football - Inner bezel same as above. Don't have the outer.
Circus - I had a lead; it died again =P
Datsun 280 ZZZap - As you said, in process of being scanned.
Destroyer - I thought yaggy already took pics (I could be mistaken), but I'm haven't gotten them yet. I do know he said he has access to one.
Extra Inning - Yes, same backdrop as Tornado with just a slight alteration. Double Play also uses this backdrop, BTW.
Gridiron Fight - Have the scan; driver needs to be updated for the LED.
Space Encounters - Makes my head hurt what I'll have to do to make this work, but yes, in the works.
Space Tactics - Sounds like a challenge to me; I'll have to look at it.
Subs - Re-creation from photos and manual complete; somethings still quirky, though (more details later).
Tornado Baseball - Just picked up the backdrop yesterday.
Triple Hunt - These will take work.
Video Pinball - xiaou2 will come thru - *crosses fingers*
Aztarac - working on it now
Eliminator - need to scan
Omega Race Cockpit - Anyone got $70?
Tailgunner - Have the cockpit version, though it's broken at the top, which needs "creative fixing"
WOTW - Emails not replied to in over two months. He said he had sent someone else the full-size scan; anyone know who?
Atari Basketball - Have it
Centipede - Actually, upright, cabaret, cocktail, and euro all in the works
Dig Dug - *kicks self for not grabbing the cabaret bezel the day I saw it*
Domino Man - may be able to be re-created easily; got some good pics at home
Paperboy - didn't have a bezel, sorry
Puckman - I want this as much as zorg; for now, we have a Bell-Fruit version coming, which is modeled after the original (but still not the same)
Rampage - "may" have access to one, we'll see
Universal stuff - may have a lead on a bunch of this stuff; we'll see if the collector is co-operative.
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Yup, I'd say it's high time I made a needed soon page.
> With all the technical discussion about PNGs and ZIPs and compression ratios, I > thought I'd change things up a little and talk about artwork. Just for fun I thought > I'd put together a list of my "most wanted" artwork. These aren't in any particular > order and they do not reflect any priority for Mr. Do or anyone else working on the > artwork project. It's just for discussion. Do you see one of your favorites on here? > The ones I know Mr. Do has access to are marked. What else would you have added? > > These games use backdrops or LEDs or have something else unusual going on. The > artwork really adds to these games. > > After Burner (Sega 1987) In the works. Has LED lights in bezel. After Burner II (Sega > 1987) Has LED lights in bezel.Atari Baseball (Atari 1979) Has LED play lights in > control panel similar to Atari Football. Bezel also needed.Blue Shark (Midway 1978) > Uses backdropCircus (Exidy 1977) Bezel/marquee with lamps similar to SkydiverClay > Shoot (Allied Leisure 1979) Uses a backdropDatsun 280 Zzzap (Midway 1976) In the > works? Use a backdropDesert Gun (Midway 1977) Uses a backdropDestroyer (Atari 1977) > Uses a backdropExtra Inning (Midway 1978) In the works? Uses the same backdrop as > Tornado Baseball?Gridiron Fight (Tehkan 1985) LED display shows the number of the > formation selected. M79 Ambush (RamTek 1977) Uses a backdropSafari (Gremlin 1977) > Uses backdrop Space Encounters (Midway 1980) Inthe worksSpace Tactics (Sega 1981) > Uses lamps for Credit, Barrier, and 5 lamps for firing from the bases. The monitor is > seen in a mirror that appears to move when the player moves the handle. This will be > difficult, if not impossible, to simulate. There are also "3D" fire beams made of 120 > green LED's which are on a mechanism in front of the mirror. Along with a single red > "sight" LED. There is a score display made of 7-segment LEDS, along with Credits, > Barriers, and Rounds displays made of some other type of LED bar graphs. (From > MAWS)Starship 1 (Atari 1977)Uses a blacklight lit backdrop and a target crosshair > taped directly to monitor (from MAWS)Subs (Atari 1977) Uses backdropTornado Baseball > (Midway 1976) In the works. Uses backdropTriple Hunt (Atari 1977) At least partially > in the works. Uses 3 different backdrops.Video Pinball (Atari 1979) In the works. > Uses blacklight lit backdrop and has LED lights. > > Vector games > > Aztarac (Centuri 1983) Used overlay with text and a convex lens that will be > difficult, if not impossible, to simulate.Battlezone (Atari 1980) cabaret version > neededCosmic Chasm (Cinematronics / GCE 1983)Demon (Rock-ola 1982) Bezel still > neededEliminator (Gremlin 1981) In the worksOmega Race (Midway 1981) cockpit version > neededSpace Fury (Sega 1981)Star Hawk (Cinematronics 1979)Sundance (Cinematronics > 1979)Tac/Scan (Sega 1982)Tailgunner (Cinematronics 1979) In the works. Tailgunner 2 > cockpit versionalso needed.Tempest (Atari 1980) Cocktail version needed. Upright did > not have a bezelTop Gunner (Exidy 1986)War of the Worlds (Cinematronics 1981) > Backdrop still neededZektor (Sega 1982) > > Everything else > > Atari Football (Atari 1978) bezel still neededBasketball (Atari 1979)Blaster > (Williams 1983)Centipede (Atari 1980) Cabaret version in the worksCheeky Mouse > (Universal ????)Cosmic Alien (Universal 1979)Cosmic Avenger (Universal 1981) In the > worksCosmic Guerilla (Universal 1979)Cosmic Monsters (Universal 1979)Cosmic Monsters > 2 (Universal 1979)Devil Zone (Universal 1980) In the worksDig Dug (Namco 1982) > cabaret version neededDig Dug II (Namco 1985) Dog Patch (Midway 1977)Domino Man > (Bally Midway 1982)Drag Race (Atari 1977) Bezel still neededJoust II (Williams > 1986)Jumping Jack (Universal 1984)Laguna Racer (Midway 1977) Bezel still > neededMagical Spot (Universal 1980)Paperboy (Atari Games 1984)PuckMan (Namco 1980) > Original Namco bezel neededQ-Bert's Qubes (Mylstar 1983)Rampage (Bally Midway > 1986)Robot Bowl (Exidy 1977)Snap Jack (Universal 1982)Space Invaders Part II (Taito > 1979) Upright version neededSpace Raider (Universal 1982)Tapper (Bally Midway 1983) > Budweiser version. In the works.Tetris (Atari Games 1988) In the works.Timber (Bally > Midway 1984)Time Pilot (Konami 1982) In the works.Zero Hour (Universal 1980) > > > > Can you tell I like the Universal artwork?
RELAX and just have fun. Remember, it's all about the games.