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Re: Problems with ripping digitized samples from arcade games
11/28/19 10:25 AM
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> > I haven't downloaded it yet, because I don't know if it's the version needed to > > compile MAME. > > It's not. You just need to follow the instructions listed here. > https://www.mamedev.org/tools/
Yeah, we don't support building with tdm-gcc. In addition to that page with our custom MSYS64 package, we've also got documentation on compiling MAME here: https://docs.mamedev.org/initialsetup/compilingmame.html
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