Mr. Do |
MAME Art Editor
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Reged: 09/21/03
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Posts: 4876
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Loc: California
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Changing topic... playch10.cpp question
01/26/18 01:07 PM
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> Duke just clarified it a little more: > https://github.com/mamedev/mame/commit/a...5b35188f34c3ccb > WRITE_LINE_MEMBER(asteroid_state::start1_led_w) > { > output().set_led_value(0, state ? 0 : 1); > } > > WRITE_LINE_MEMBER(asteroid_state::start2_led_w) > { > output().set_led_value(1, state ? 0 : 1); > } > > - Stiletto
Thank you... I was just going to point him the same way, but it looks like he got it all figured out.
Since we have your attention... can you... or someone else with the necessary knowledge... look at this here:
https://github.com/mamedev/mame/blob/d46...rs/playch10.cpp
Lines 338-348
Is there a simple way to change that from a popmessage to the built-in LED system?
I've only been waiting almost ten years for it ;-)
http://mametesters.org/view.php?id=2076
As far as color... it's actually a green LED:
RELAX and just have fun. Remember, it's all about the games.
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