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Mr. DoAdministrator
MAME Art Editor
Reged: 09/21/03
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Re: Why can't 'hide romless machines from available list' work in MAMEUI?
10/15/20 02:33 AM Attachment: 0002.png 2 KB (1 downloads)


> The real issue I have is with hard coded stuff like say, a gear position overlay
> which you just can't get rid of any more, and completely ruins the ability to take
> proper screenshots as it's drawn over the game's graphics and changes the colour
> depth of the snapshot, also some overlays seem to change the resolution of the game
> so I can't get a nice 1:1 pixel snap.
>
> I used to be able to do these things just fine, but now all the disable
> bezel/artwork/overlay etc options no longer exist. I get that there have been a lot
> of core changes, but to completely do away with such features entirely? I just can't
> understand. Having to compile my own MAME just to take clean screenshots is just
> absurd.
>
> I like the idea of keeping artwork and related stuff out of the core file too...
> Didnt MAME used to try to avoid bloating the executable?
>
> Thanks for the reply, I'd love my first question addressed, but no dev has ever
> responded to my requests for or even an explanation for the lack of a "hide bios
> files from available" filter in 4+ years... and the only info I could find on the
> romless machines feature was "it can't work in mameui".


The option "-snapview" controls which Artwork View MAME uses when using F12 for screenshots. By default, this is set to "internal," which means MAME will use the default Artwork View when loading the game when it takes the snapshot. If there is an External Artwork file, it will use the first view listed in that game. If a game has no external artwork, but has an Internal Artwork view built-in, it will use that view.

In your INI file, change this option to "Screen 0." For most single-screen games, the non-artwork view is listed as "SCREEN 0 STANDARD ..." plus the orientation of the game, 3:4 or 4:3. Setting the ini value to "Screen 0", MAME will pull the first view that matches that text string and use that, and you should have what you are looking for.

For things like Dual-Screen games, you would need to specify something different, if you want both screens to appear in the snapshot.

Attached is a screenshot I just took of Space Invaders. Normal settings, you will get this with the green overlay. With the setting above, just a B&W snap.

Also... the feature of turning artwork layers on/off just came back. Next artwork release will show this off. Throughout the year, all existing artwork will be updated to use the updated feature again.

[ATTACHED IMAGE]

Attachment



RELAX and just have fun. Remember, it's all about the games.








Entire thread
Subject Posted by Posted on
* Why can't 'hide romless machines from available list' work in MAMEUI? Reynard 10/13/20 03:05 PM
. * Re: Why can't 'hide romless machines from available list' work in MAMEUI? Bad A Billy  10/14/20 03:49 AM
. * Re: Why can't 'hide romless machines from available list' work in MAMEUI? Reynard  10/14/20 05:49 PM
. * Re: Why can't 'hide romless machines from available list' work in MAMEUI? Mr. DoAdministrator  10/15/20 02:33 AM
. * Re: Why can't 'hide romless machines from available list' work in MAMEUI? Reynard  10/16/20 09:44 AM
. * Re: Why can't 'hide romless machines from available list' work in MAMEUI? Bad A Billy  10/15/20 03:12 AM

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