> My wishes for 2019: > > - Finally, fixing all the remaining protection and graphical bugs of later Konami 2D > games (Gokujou Parodius, Sunset Riders, Mystic Warriors, etc)
there's a long term rewrite of that going on, who knows when it will be finished
> - Perfect emulation of Model 1
might happen, although even with decaps there are likely bugs in the rewritten TGP core that need to be fixed (some Model 2 stuff regressed apparently, as did VR) and there's also the possibility that data entry errors could cause some issues with the emulated TGPs. I rate this one 'possible' tho.
> - Perfect emulation of System 32 (It's almost there, I believe)
with most emulation tasks the last 1% is the most difficult, sometimes requiring a complete rethink from scratch. Hopefully this isn't the case here however, looking into some of the issues is on my todo list.
> - More protection fixes for the STV driver
the only uncracked protection is with a few Print Club and Name Club games, we aim to get it figured out (it's the same scheme as Decathlete, but different key/scramble) but I'm guessing issues you think are probably protection related aren't as literally nobody seems to care about those Print Club / Name Club things.
> - Discovering more surprise prototypes, weird games, etc.
Tends to be the case, although we're drawing on an ever decreasing pool, it's entirely possible we've exhausted it. So many have turned up in recent years but for a lot of things we also have to face the possibility that they simply aren't going to show up, ever. Most of the surprises are going to be discoveries in the non-arcade part of the project.
|