> Space – Quiz Punch / Quiz Punch 2 (Arcade) - Something happend with the MCUs, but > still not working
Luca Elia dumped the Quiz Punch 68705 MCU in 2016. Later I discovered that the "unknown" ROM for Quiz Punch 2 actually contained MCU code, including code to extract the "protection" values, and hooked that up. For all I know, the games might be half-working now (though sound definitely doesn't work), but I can't read Korean so I can't really tell.
> Seibu – Cross Shooter / Air Raid (Arcade) - Various people have contempated looking > at the modules, but no actual progress
I'm hoping Caius will get involved with this somehow, as he's worked a lot on reproducing custom SIP modules on arcade games. However, these sprite and tilemap modules are believed to be more complex than the video DACs and input filters he's done so far: each probably contains multiple EPROMs, a bipolar palette PROM and a SEI0010BU custom gate array which I think would make a good reproduction target on its own given how much it is used in other Seibu games.
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