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Firehawke
Manual Meister
Reged: 08/12/06
Posts: 665
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Re: Mame life cycle
01/06/18 01:33 PM


This is really a common question, and I believe I can sufficiently answer it.

Here's the TLDR: The MAME project will continue as long as there's sufficient interest and sufficient developers to keep things going.

MAME started life as a collection of Pac-Man emulators. It expanded out to include a few other games such as Mappy. It expanded out to include a ton of arcade machines.

MAME gave birth to MESS, which used the knowledge gained to work on computers, consoles, and handhelds. Eventually that was folded back into MAME itself as it made more sense to keep it together in a tight package so that improvements were more readily noticeable across the board.

MAME gave birth to PinMAME, and while the code couldn't be folded back in, a lot of knowledge did eventually make it back into MAME proper.

To condense all of that down, MAME has been a gradually increasing scope since the very first day. The number of targets for things we seek to preserve is never truly going to run low. Yet, many of the original MAME developers such as Nicola Salmoria himself have retired over the years.

As long as there's even a single developer interested in working on things, MAME will continue to move forward and preserve hardware at risk of being lost. It would just help things dramatically if we could catch the interest of additional volunteers to help work on areas that need further manpower.


---
Try checking the MAME manual at http://docs.mamedev.org







Entire thread
Subject Posted by Posted on
* Mame life cycle ArcadeG 01/06/18 09:14 AM
. * Re: Mame life cycle smf  01/11/18 11:01 PM
. * Re: Mame life cycle SmitdoggAdministrator  01/06/18 07:38 PM
. * Re: Mame life cycle ArcadeG  01/06/18 10:41 PM
. * Re: Mame life cycle SmitdoggAdministrator  01/06/18 10:47 PM
. * Re: Mame life cycle Brian Deuel  01/15/18 06:27 AM
. * Re: Mame life cycle gregf  01/16/18 01:22 AM
. * Re: Mame life cycle BIOS-D  01/16/18 12:22 AM
. * Re: Mame life cycle John IV  01/15/18 10:59 PM
. * Re: Mame life cycle Brian Deuel  01/22/18 07:29 AM
. * Re: Mame life cycle jeremymtc  01/25/18 09:05 AM
. * Re: Mame life cycle Brian Deuel  01/26/18 11:40 PM
. * Re: Mame life cycle StilettoAdministrator  01/15/18 10:40 PM
. * Re: Mame life cycle Brian Deuel  01/22/18 07:32 AM
. * Re: Mame life cycle SmitdoggAdministrator  01/23/18 08:37 PM
. * Re: Mame life cycle Haze  01/23/18 11:31 PM
. * Re: Mame life cycle Master O  01/24/18 01:48 AM
. * Re: Mame life cycle anikom15  01/24/18 01:40 AM
. * Re: Mame life cycle SteelTigers  01/23/18 11:55 PM
. * Re: Mame life cycle SmitdoggAdministrator  01/23/18 11:40 PM
. * Re: Mame life cycle Bad A Billy  01/24/18 06:47 AM
. * Re: Mame life cycle SmitdoggAdministrator  01/24/18 06:58 AM
. * Re: Mame life cycle Heihachi_73  01/26/18 03:01 AM
. * Re: Mame life cycle SmitdoggAdministrator  01/26/18 03:05 AM
. * Re: Mame life cycle Master O  01/25/18 01:10 AM
. * Re: Mame life cycle ArcadeG  01/07/18 01:57 AM
. * Re: Mame life cycle Haze  01/06/18 07:04 PM
. * Could MAME be ported to UWP? DiodeDude  01/16/18 06:49 PM
. * Yes. StilettoAdministrator  01/16/18 08:46 PM
. * Re: Could MAME be ported to UWP? anikom15  01/16/18 07:11 PM
. * Re: Could MAME be ported to UWP? DiodeDude  01/16/18 08:54 PM
. * Re: Could MAME be ported to UWP? Dullaron  01/16/18 08:29 PM
. * Re: Could MAME be ported to UWP? anikom15  01/17/18 05:12 PM
. * Re: Could MAME be ported to UWP? R. Belmont  01/17/18 10:08 PM
. * Re: Could MAME be ported to UWP? Haze  01/17/18 06:20 PM
. * Re: Could MAME be ported to UWP? R. Belmont  01/17/18 10:12 PM
. * Re: Could MAME be ported to UWP? anikom15  01/17/18 10:00 PM
. * Re: Could MAME be ported to UWP? Dullaron  01/17/18 10:08 PM
. * Re: Could MAME be ported to UWP? smf  01/19/18 02:11 AM
. * Re: Mame life cycle Firehawke  01/06/18 01:33 PM
. * Re: Mame life cycle B2K24  01/06/18 10:41 AM
. * Re: Mame life cycle TrevEB  01/16/18 08:43 AM
. * Re: Mame life cycle Mr. DoAdministrator  01/17/18 11:19 AM

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