I've tried the GLSL shader with the newest MAMEUIFX and I have to say that I'm really impressed with the results!! It's UMBELIEVABLE the quality of this shader, I went back to my good ol' arcade days almost immediately when I saw it for the 1st time.
I have been using HLSL for a couple of months now but I never felt it was 'good enough'... specially when compared to those hardware scanlines we used to have back in those MAME 0.106 days. It's hard to set it up properly, each game needs its own customized configuration, the results vary depending on your screen resolution, forcing you to mess around with the settings again and again, uneven textures/lines and the final results are, at least, questionable. I never trusted the HLSL results but it was better than nothing...until now!
After using GLSL, I have to say that it came to stay IMHO. It's plug'n play, those Timothy Lottes' shaders are AWESOME, and they work with every single game, producing the very same results no matter which resolution you are using or which resolution the game has, and it works perfectly for both horizontal and vertical games. The feeling is that you are using a real CRT monitor! I love it
Now I would like to know if it's going to make its way into MAME soon or not. I really enjoy the MAMEUIFX version and its frontend, but I would like to stay with the regular MAME version together with QMC2.
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