> So you are saying that it is a matter of good... documentation? Your four lines were > enough actually - you did explain the difference already. I think we can clean up > your comment and explain everybody with lower IQ than mean Homo Sapiens that > computers emulated in MAME(SS) work a bit differently than consoles emulated. Not > much, just a bit. Because you know... most consoles boot directly to a game while > computers mostly don't. Something that I think a 10 year old already realizes... >
I have wrote a pretty large howto manual for MESS, in the past, in answer to explicit requests by many friends which wanted to give MESS a try but were scared by the (supposed) additional difficulties. such difficulties were not related to the fact the exe was separate from MAME, or that they had to download it from a different website, but they were due to having to select both a system and a game. I'm still quite disappointed that my howto guide got lost when MESS wiki died, but I think I know what I'm talking about, given the number of people I have guided through MESS basic usage... so yes, I believe that good documentation is needed for a project as large as MESS is (even more now that we support configurable slot options).
no matter how smart you can be, you have to take into account that a lot of people apparently need more explanations about how things work. many users don't use megatech multicarts in MAME because they don't seem to know how to (maybe it's not documented enough? maybe it's too difficult compared to launching directly the single game?), and a lot of MESS users have asked in the past why a C64 tape was not starting after mounted. in your eyes this probably means that our audience is less than 9 years old, but in my eyes it just means that a better documentation is needed. Feel free to disagree, but don't expect to convince me.
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