> Some months ago chroma modes were introduced to HLSL. At the time they recommended > mode 1 for Asteroids which produced the bluish tint. You can make sure this is in > your asteroid.ini. > > chroma_mode 1 > chroma_a 0.265,0.285 > chroma_conversion_gain 0.30,0.59,0.11 > chroma_y_gain 1.0,0.0,0.0
I want to get rid of this blue tint for B & W vector games. I set chroma_mode to 0 but the tint is still there. What other change needs to be done?