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justaplayer_217
MAME Fan
Reged: 11/05/09
Posts: 23
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Re: The Fate of UME...
11/08/13 03:40 PM


> > as I begin to
> > compile for myself the Codebase and step through the minor and major hiccups that
> > come with self-compilation.
> >
>
> seriously, which hiccups are you talking about?
> compile the exe from the source, it's simpler than for most emu out there:
>
> 1. extract source (or get it through svn/git)
> 2. extract compile tools from mamedev.org (and SDL if you are on Unix/Mac)
> 3. open a prompt/shell and launch "make TARGET=ume"
> 4. wait for the process to complete and then have fun
>
> so just follow these steps and you're ready to go

More info on my problem here: http://forums.bannister.org/ubbthreads.php?ubb=showflat&Number=91320







Entire thread
Subject Posted by Posted on
* The Fate of UME... justaplayer_217 11/08/13 02:42 PM
. * Re: The Fate of UME... etabeta  11/08/13 03:02 PM
. * Re: The Fate of UME... justaplayer_217  11/08/13 03:40 PM
. * So it worked justaplayer_217  11/08/13 04:43 PM
. * Re: So it worked TafoidAdministrator  11/08/13 05:53 PM

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