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ShimaPong
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Reged: 03/12/05
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Analog device reading is corrupt
08/28/11 05:49 PM Attachment: temp20110828225215.png 13 KB (1 downloads)


I have found interesting subject.


Quote:



Analog device reading for MAME is corrupt. MAME reads as analog if current value is different from one in previous frame and as digital with the same value.
0 - 84 = Left, 85 - 169 = Neutral, 170 - 255 = Right (This range is changeable by setting)
MAME executes like virtual analog joystick based on the above values.
In Afterburner, when you go to left to stand by before an enemy approaches, the device value at stopped the lever = 80 -> MAME reads as Left -> Player character goes left.
So you need to move the lever left and right in small motions to keep a position.

It was fixed and sent when Night Striker for Japanese was supported. But official release ignored this fix.





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Subject Posted by Posted on
* Analog device reading is corrupt ShimaPong 08/28/11 05:49 PM
. * Re: Analog device reading is corrupt AWJ  08/28/11 06:27 PM

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