I know that.
The thing is it'll probably be a long time before Groovy's features can work with BGFX (don't remember well but I think Calamity mentioned more big hurdles, like also with lag reduction), so say for instance HLSL's removed from 0.211, from there Groovy's users might be without CRT shader for maybe what, a year? two? more? that would suck because one of the good sides of Groovy is that it's up-to-date with baseline.
So my point; if HLSL can technically be added-back to Groovy even if only temporarily, well that's good. (mentioned maybe in the form of a patch bc that would let people deal with that by themselves instead of bothering Calamity)
> MAME isn't about playing the games anyway.
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