> > > You get an overview/on top view of the game. You get cross-hairs. You get > > food/fruit, > > > and the 'baddies' are a choice of cockroaches/moles/flies. The aim of the game is > > to > > > crush/shoot the cockroaches/moles/flies before they can get at your food. > > > > Real arcade cabinet doesn't have crosshairs - you hit the screen with a plastic > > mallet. I assume it's a kind of resistive touchscreen. > > Thanks for pointing that out. I had assumed the real thing had some sort of a 'gun' > ('Operation Wolf' style). Knowing that you have to physically hit the screen to get > rid of the cockroaches/moles/flies makes it even weirder.
How about Stompin', by Bally/Sente? Same general principle: There's food in the center of the screen, and you have to protect it from errant ants, cockroaches, birds, mice, gophers, and so on, depending on the level.
The trick? In this one you weren't hitting the screen, there was actually a 3x3 grid of panels that you had to physically stomp on in order to defeat the enemies. Kind of like a 15-years-early version of Dance Dance Revolution.
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