> Jezze, the slow down here is caused by Bloom Scale. I can leave switchres off (like > is should be) and get 98% in Asteroids and the vectors are clean and not "broken or > jagged". When I change Bloom Scale from the default of 0.00 to the vector preset 0.75 > (or to 0.01 for that matter), then it slows to 60%.
Yeah, bloom requires a somewhat beefy GPU for all of the downscale passes. Your GPU isn't good enough. Soz.
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