> > How come MAME team didn't try to make a port for iPhone/Touch/iPad? > > Because a Pentium 2 with an 8MB AGP card would probably have more luck running > today's version of MAME than a tarted up PDA. The iPhone port is based on MAME > 0.37b5, which was released roughly eleven years ago for MS-DOS of all things.
I have Tigerarcade running, which I think is based on a pretty late model of MAME. It ain't that early, in any case, and runs at least things like Progear just fine on my Samsung Epic.
Controls are a different story.....
Consider it high comedy....sincere tragedy....whatever...don't take it personally.