gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8615
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Loc: southern CA, US
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Re: Nintendo WG maybe?
05/18/11 11:11 PM
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>Was "the kill" based on accuracy or timing?
The breakdown should be 95% timing and 5% accuracy.
The various cowboy opponents have a speed variety on the various film reels. Some opponents have fewer cell frames which means that the opponent is a tougher opponent compared to easier opponents that have more cell frames. There's extra printed sheets (not in the manual) that provide a cycle frame reference so repair techs can ensure to align the film reels properly when setting up the film to be played through the film projector systems. So timing is the main factor.
The accuracy part relates to the fact that the player has to make sure the pistol (laser output) hits the film screen. It won't do any good if the player can't aim the gun at the screen.
The film screen is coated with metallic particles that bounce the gun out put back to the cab unit. Sensors are mounted on front side of cab (cab side that faces towards the film screen). The sensors receive the bounce back signal from the projection screen and then relay the signal feed to the pcb. The pcb then compares whether the player was faster or not faster than the cowboy opponent and then proceeds to have one or the other projectors' lens quickly covered so the action sequence is played.
Both projectors are running different film reels at same time. The two film reels (primary and secondary) have exact same length. Each projector has its own lens cover. One projector plays while the other projector is covered, but that changes when a player wins a round. If a player loses, there is no changing of the film projector output sequence.
It is possible to lose all 5 matches with one projector covering the entire gameplay while the other projector remains covered the entire time during gameplay. It only changes when a player wins a match and then the different film output is played from the second projector.
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