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-Mitaine-
SEGA Junkie
Reged: 10/27/13
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Re: Space Harrier and capping analog range (not a solution)
11/16/20 03:25 PM


Hello, sorry I don't have an answer, but this reminded me of this interview with M2 where they mention the quirks of Space Harrier's analog range (around the middle).

Maybe, in some cases, MAME could / should allow users to adjust the allowed analog ranges to account for small hardware variations ?







Entire thread
Subject Posted by Posted on
* Space Harrier and capping analog range Pr3tty F1y 11/15/20 05:23 PM
. * Re: Space Harrier and capping analog range (not a solution) -Mitaine-  11/16/20 03:25 PM
. * Re: Space Harrier and capping analog range (not a solution) Pr3tty F1y  11/17/20 02:01 AM
. * Re: N64 ICEknight  12/07/20 09:33 PM
. * Re: N64 anikom15  12/07/20 10:15 PM

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