MAMEWorld >> EmuChat
Index   Flat Mode Flat  

casm
Cinematronics > *
Reged: 08/27/07
Posts: 668
Send PM
Re: macOS build: no sign of kuzmich
04/26/19 07:59 PM


> > > Since it is referenced in mess.flt it will not appear in the arcade build. Either
> > > make a mess build, or better still, make the full build.
> >
> > Got it. This is slightly confusing, given that superga2 is in the MAME side of the
> > build tree. I realise that it's sort of a split-personality situation where part of
> > it falls on the arcade side and part of it falls on the computer side, but it seems
> > like it should at least build with SUBTARGET=arcade given that there is a MAME
> driver
> > for the system.
> >
>
> It's just another sign that from a development point of view nobody really cares
> about the split because from a development point of view you're focusing on the
> hardware, not the games. Having to think about the split targets is inconvenient,
> especially in cases like this and they will probably vanish entirely within the next
> few years (or sooner) The Arcade / MESS split is simply a legacy thing and is
> basically deprecated at this point.

Understood, but that's essentially the point I was coming around to making: although there effectively is no distinction in MAME between arcade and computer hardware, multiple build subtargets still exist so split-personality situations like this both exist already and may also continue to be introduced.

superga2 is kind of an odd duck in this regard - the Atari 8-bit-based Max-A-Flex system, Mastertronic's Arcadia platform, and Soviet ZX Spectrum arcade clones are building directly out of the MAME tree, but superga2 isn't. It's an odd inconsistency.

In this case, it seems that the logical things to do would be to either completely move the arcade-based Apple ][ clone hardware into the MAME end of the tree, or have parts of it continue to reside in the MESS side and allow building against it if SUBTARGET=arcade is specified.

> User defined filters are the way forward to show / hide things in the program.

Right, but I really don't use the UI and have no real interest in being obligated to use it in order to filter out the entire MESS side of things. Keeping to an arcade-only build is far preferable in my situation.







Entire thread
Subject Posted by Posted on
* macOS build: no sign of kuzmich casm 04/26/19 05:05 AM
. * Re: macOS build: no sign of kuzmich RobbbertModerator  04/26/19 05:14 AM
. * Re: macOS build: no sign of kuzmich casm  04/26/19 05:31 AM
. * Re: macOS build: no sign of kuzmich Haze  04/26/19 01:07 PM
. * Re: macOS build: no sign of kuzmich jonwil  04/27/19 01:42 AM
. * Re: macOS build: no sign of kuzmich casm  04/26/19 07:59 PM
. * Re: macOS build: no sign of kuzmich shattered  04/30/19 08:28 PM
. * Re: macOS build: no sign of kuzmich R. Belmont  04/27/19 01:54 AM
. * Re: macOS build: no sign of kuzmich Master O  05/01/19 12:06 AM
. * Re: macOS build: no sign of kuzmich casm  04/27/19 03:00 AM

Extra information Permissions
Moderator:  Robbbert, Tafoid 
0 registered and 298 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 1095