Thankyou very much.
I've found that SlotMask achieves an even better result in terms of mimicking an arcade monitor, with a very very compressed vertical pattern. The little issues (like a shadow or kind of moire effect) can still be noticed in bright backgrounds while scrolling, but it's very subtle.
I'm using these settings, with just a little of color correction and not much bloom. Most presets are spectacular but destroy the colors of the games as well as the details in dark and bright areas.
hlsl_enable 1 hlslpath .\..\mamefiles\hlsl hlsl_prescale_x 8 hlsl_prescale_y 8 hlsl_preset -1 hlsl_write 0 hlsl_snap_width 1 hlsl_snap_height 1 shadow_mask_alpha 0.4 shadow_mask_texture SlotMask.png shadow_mask_x_count 6 shadow_mask_y_count 6 shadow_mask_usize 0.1875 shadow_mask_vsize 0.1875 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 curvature 0.20 round_corner 0.18 reflection 0.15 vignetting 0.25 scanline_alpha 0.7 scanline_size 1.0 scanline_height 1.0 scanline_bright_scale 2.0 scanline_bright_offset 0.0 scanline_jitter 0.05 defocus 0.9,0.9 converge_x 0.0,0.0,0.0 converge_y 0.0,0.0,0.0 radial_converge_x 0.0,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 1.00,0.00,0.00 grn_ratio 0.00,1.00,0.00 blu_ratio 0.00,0.00,1.0 saturation 1.15 offset -0.08,-0.08,-0.05 scale 0.95,0.95,0.95 power 1,1,1 floor 0.0,0.0,0.0 phosphor_life 0.0,0.0,0.0
vector_bloom_scale 0.2 raster_bloom_scale 0.35
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