> Sorry if I am posting this in the wrong forum, but the other threads on the subject > are here so this seems appropriate. > > For those of you who don't know me (probably most of you), I wrote the Daphne > emulator. > > I took some time to write a blog post on the subject. It probably will upset some, > but I suspect (hope) it will make sense to others. > > Click here for blog post
I can see your point.
Having "hacked together" multi-instance link-play (in MAME) for my wingwar cabinet, I got to some point where it fits _MY_ needs (my wingwar is fully functional now). I get asked by several people if I could also take a look at game X or game Y.
Basically the same goes for Soft-15kHz - at first it was a pure "proof-of-concept". Then I got ambitious, and adapted more and more drivers and video cards (currently have over 200 different VGA cards in a huge box...). At some point, I lost that driving interest in the project, as it simply "works for me". (guess I should release the sources to the public anyway ^^)
I don't know if being paid for it would do the trick though. (One can still send donations for Soft-15kHz)
---
On the other hand, that's where the community comes into play. Most likely there are other developers in the community who would love to do a GUI/Frontend/whatever to make it fit their needs. Closing the source won't do the trick here.
I do all that stuff even without a Joystick
Soft-15kHz, cabMAME, For Amusement Only e.V.
|