> > > I saw this was a new addition, as of 140u4. > > > > > > In layman terms, what does it do? > > > > I gives R. Belmont a shitload of work to reimplement in GLSL for the SDL port. > > Me? No, I await your (or, you know, somebody's) patch.
Isn't at least some GLSL already supported on the SDL port?, in that case, how do they compare each other feature wise?
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