> I'd like a racing game, but boosting at ridiculous speeds along the side rails > doesn't do it for me, really. Even so, I played through to the penultimate license, > which I'll never get past because I can't drive the fastest cars to get their > "Burning Routes."
I truly dig racing games, but Burnout isn't really my kettle of fish. Played around with it for an hour and giggled a little bit, but yeah. Have been playing around in Simbin's Raceroom for a while, and it's an odd duck but still enjoyable for me. Nice hardcore sim creds, but in a strictly time-trial/hotlap format. It's a nice diversion for me as a lapsed league sim-racer, can just pick it up and run some laps whenever I feel like it, and no week-long practice/setup sessions to be competitive for the weekend's live races.
> Hmm... Catacomb Snatch? I think the code was turned over to the public, and it forked > into a few things. There were also > Fists of Resistance and The Broadside Express from that. haven't really wanted to > look at them.
Yes, Catacomb Snatch was the one I was thinking of. Might see what's become of it.
> > Mojang... I did buy the card game, Scrolls (extra cards come from playing, not > paying). Notch dropped his space game, 0x10c or however they write out "Oxtense" > because he'd rather not have to deal with the pressure. The Minecraft team has > rewritten terrain gen, again.
Damn, Notch dropped Ox10c? Was looking forward to that one, eventually. I'll bet all the guys writing programs for the interpreter are pissed.
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