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jeremymtc
Shot Maker
Reged: 01/09/07
Posts: 1276
Loc: Calimammy
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Re: 10 FOR F=0 TO 7
04/30/12 04:37 AM


> > > Guess the computer that this works on for mad props
> > >
> > > SINCLAIR ZX SPECTRUM
> > >
> > > --Bekki
> >
> > Also C64 (Basic integrated in Commodore's ROM)
>
> No, this would need rewriting to work on the C64. C64 BASIC doesn't have PRINT AT,
> PAPER or INK and the for/next loop syntax is different.
>
> C64 BASIC is not for the faint of heart, AFAIK you needed to POKE memory locations to
> change the color of the screen and simple things like that.
>
> S



POKE 53280,0
POKE 53281,0
PRINT CHR$(30)

That was always my favorite screen setup on a color monitor. Kinda emulated period green/monochrome diplays.







Entire thread
Subject Posted by Posted on
* 10 PRINT "Pow Right in the Kisser" GatKong 04/30/12 02:42 AM
. * Re: 10 PRINT "Pow Right in the Kisser" CTOJAH  04/30/12 02:49 AM
. * 10 FOR F=0 TO 7 Sune  04/30/12 02:47 AM
. * Re: 10 FOR F=0 TO 7 Bekki Doll  04/30/12 02:56 AM
. * Re: 10 FOR F=0 TO 7 CTOJAH  04/30/12 03:25 AM
. * Re: 10 FOR F=0 TO 7 Bekki Doll  04/30/12 03:36 AM
. * Re: 10 FOR F=0 TO 7 Naoki  04/30/12 11:16 AM
. * Re: 10 FOR F=0 TO 7 Bekki Doll  05/02/12 08:37 AM
. * Re: 10 FOR F=0 TO 7 CTOJAH  04/30/12 03:42 AM
. * Re: 10 FOR F=0 TO 7 Bekki Doll  04/30/12 07:12 AM
. * Re: 10 FOR F=0 TO 7 Sune  04/30/12 03:34 AM
. * Re: 10 FOR F=0 TO 7 jeremymtc  04/30/12 04:37 AM
. * Re: 10 FOR F=0 TO 7 CTOJAH  04/30/12 03:36 AM
. * Re: 10 FOR F=0 TO 7 Sune  04/30/12 03:40 AM
. * Re: 10 FOR F=0 TO 7 CTOJAH  04/30/12 03:49 AM
. * Re: 10 FOR F=0 TO 7 Sune  04/30/12 03:00 AM
. * Re: 10 FOR F=0 TO 7 DMala  04/30/12 02:01 PM
. * Re: 10 FOR F=0 TO 7 Bekki Doll  04/30/12 03:10 AM
. * Re: 10 FOR F=0 TO 7 Naoki  04/30/12 11:22 AM

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