> Yep. I actually bought the card and set up my cabinet with windows 7. However, I soon > discovered that there is an issue with windows 7 and interlaced resolutions that > causes games to run at half speed. I think it only affects arcade monitors when > you're syncing to the refresh, but I'm not 100% sure. Vector games like Asteroids are > totally unplayable. > > There's also another issue with applications that try to switch from a non-interlaced > resolution to an interlaced resolution. Basically, this is a problem if your front > end runs at 640x480 interlaced, and you try to launch any non-interlaced game in > MAME. The game launch will fail. > > I liked Windows 7, but it was far from cab friendly. I ended switching to Windows XP > x64. > > My current setup is Win XP x64, ArcadeVGA3000, hyperspin FE, GroovyMAME. > > GroovyMAME works well with the ArcadeVGA, but if you use a supported "normal" ATI > card with their patched drivers, you can get 120 to 160 custom resolutions instead of > the 30 or so that the ArcadeVGA supports. This means that more of the oddball > resolutions in MAME are matched and accurate. The only problem is that Hyperspin > chokes when there are that many resolutions. Hopefully, the Hyperspin team will fix > the bug. > > Incidentally, when I got my ArcadeVGA3000, the driver CD did not have drivers for XP > x64 on it. I had to download them from here... > http://www.ultimarc.com/avgadrivers.html
Thanks, I was curious how you made out.
- Stiletto
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