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I saw some new photos of this cabinet and realized I had the molding shape completely wrong, so I reworked it. Added 9x16 and Full Cabinet views; each has a "zoom in" view of the scope that can be toggled on/off so as to make the game playable. NOTES: I could only get this one to display properly in opengl. Bradley also has a moving yoke now.
Also:
Great 1000 Mile Rally: added control panels for all three types of controller setups. Thanks to wemr97dl for his reference photos.
Rip Cord: added control panel and 9x16 views. I couldn't locate any image of the side art to fill the gaps, so it is how it is.
[ATTACHED IMAGE]
Edited by Nightvoice (04/30/24 05:32 PM)
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I have officially retired from sucking at everything I do. Life is much easier now.
My MAME/MESS artwork files: https://drive.google.com/open?id=1ABxeKgNIrKlIsyck7dx4V241NFQDWAF4
Related screen shots: https://drive.google.com/open?id=1U5IbvbVzYW97PuOOQuocvZFE_YJz7WIn
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Re: Update: Battle Zone and Bradley Trainer
[Re: Nightvoice]
#398413 - 05/02/24 11:30 AM
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