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wemr97dl
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Reged: 04/25/21
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Alien 3 :The Gun
#397723 - 01/19/24 09:37 AM Attachment: alien3 7seg.jpeg 66 KB (0 downloads)


wanting to add 7 segment credits display to game, in the cpp i found this for stadium cross but nothing for alien 3

void segas32_state::scross_sw2_output( int which, uint16_t data )
{
/* Note: I'm not an expert on digits, so I didn't know the right map to use, I just added it manually and it seems to work fine. */
if (which == 0)
machine().output().set_value("MA_Digit", data);
else
machine().output().set_value("MB_Digit", data);

if someone else had some time maybe they could take a look, if its not there how do you report it to mame developers??

[ATTACHED IMAGE]

Attachment



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Nightvoice
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Re: Alien 3 :The Gun new [Re: wemr97dl]
#397728 - 01/19/24 07:43 PM


Good catch. This is the first cab photo I've seen showing this.

I've been barking up the 3D modeling tree for years with no takers. There are a few guys who do that for pinball emulators but nobody's willing to do it for free. Even a handful of generic rifles for shooting games would be nice, but we're still largely limited to horizontal movement.



----------------------
I have officially retired from sucking at everything I do. Life is much easier now.

My MAME/MESS artwork files: https://drive.google.com/open?id=1ABxeKgNIrKlIsyck7dx4V241NFQDWAF4
Related screen shots: https://drive.google.com/open?id=1U5IbvbVzYW97PuOOQuocvZFE_YJz7WIn



wemr97dl
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Reged: 04/25/21
Posts: 218
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Re: Alien 3 :The Gun with working 3D guns new [Re: wemr97dl]
#397754 - 01/22/24 12:14 PM Attachment: Alien3_ The Gun post.jpeg 177 KB (0 downloads)



So I spent like 3 days making this gun using Tinkercad, imported the OBJ file into Blender about 20 times trying to get it right. Tried using PNG's for the labels but they didn't show up when I exported it as an OBJ, so back to Tinkercad to make the side labels and SEGA logo. Into blender to smooth the edges a bit. Then screen shots, cleaned up in gimp and PRESTO! my first 3D control. How easy was that!

Hopefully the next one won't take a week.

Also made the Instruction Card and added the 7seg display but could not get it to work. No output from MAME.
All the other resorces were from @Nightvoice.

I got the image from a video of the cabinet online. Don't know if you could pull the credit count using a script?? If anyone knows how would love it. The yellow buttons to take a credit I don't believe would work as the game starts by pulling the fire button.




[ATTACHED IMAGE - CLICK FOR FULL SIZE]

Attachment

Edited by wemr97dl (01/22/24 12:21 PM)



My Mame Artwork
https://drive.google.com/drive/folders/1OP43Qk_2uCIJ7HLY2maemAmJHtu9kbyV?usp=share_link



Nightvoice
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Reged: 03/19/10
Posts: 883
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Re: Alien 3 :The Gun with working 3D guns new [Re: wemr97dl]
#397759 - 01/23/24 12:19 AM


Nice work. The alien graphic is from a screenshot of the game, and I'm doubtful it matches up with the actual bezel graphic, so I keep my eyes peeled for a photo or scan of it.



----------------------
I have officially retired from sucking at everything I do. Life is much easier now.

My MAME/MESS artwork files: https://drive.google.com/open?id=1ABxeKgNIrKlIsyck7dx4V241NFQDWAF4
Related screen shots: https://drive.google.com/open?id=1U5IbvbVzYW97PuOOQuocvZFE_YJz7WIn



wemr97dl
MAME Fan
Reged: 04/25/21
Posts: 218
Send PM


Re: Alien 3 :The Gun with working 3D guns new [Re: Nightvoice]
#397761 - 01/23/24 09:25 AM


Great, ley me know when you find it.
also

Just re Uploaded with higher quality gun Images, figured out how to export with transparency. They look a lot better.

Edited by wemr97dl (01/23/24 09:26 AM)



My Mame Artwork
https://drive.google.com/drive/folders/1OP43Qk_2uCIJ7HLY2maemAmJHtu9kbyV?usp=share_link


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