MAMEWorld >> News
Previous thread Previous  View all threads Index   Next thread Next   Threaded Mode Threaded  

Pages: 1

Vas Crabb
BOFH
Reged: 12/13/05
Posts: 4462
Loc: Melbourne, Australia
Send PM


MAME 0.261
#397447 - 11/28/23 07:51 PM


MAME 0.261

MAME 0.261 will be the final MAME release of 2023, and it’s a real ripper! We’re ending the year with a bang! Over a hundred pull requests were merged this month, including several from first-time contributors as well as many familiar names. Following up on the work last month, two more Casio Phase Distortion synthesisers have been added: the high-end CZ-1 keyboard and the unreleased MZ-1 module. The Yamaha MU50 XG tone generator module is also working a lot better in this release.

Two home consoles with drawing features are now working: LJN’s VideoArt from 1987 and Sega’s Advanced Pico BEENA from 2005. Although they were both positioned as intellectually stimulating consoles for children and both had drawing features, they couldn’t be more different. The VideoArt was universally derided for its poor controls and lack of entertainment value, drawing negative comparisons to the popular Etch-a-Sketch toy. On the other hand, the BEENA was a high-quality device using media combining a ROM cartridge with a picture book, and featured dual pen digitisers. Its ARM CPU is fairly demanding to emulate in MAME, so you’ll need a fast PC to run it at full speed. We’re aware that the current scans of the picture books are not perfect, but it’s still quite usable apart from some peripherals that aren’t emulated yet.

On a completely different note, some of the Taito gambling and medal games have started to come to life. The purpose of the games is to separate you from your money, and there isn’t much gameplay value, but they’re still interesting to see. Some of them feature characters from popular Taito franchises. Speaking of gambling games, a couple of Chinese-language mahjong gambling games from BMC have been dumped.

Systems with AVR8 CPUs now run up to 50% faster, including the Uzebox console, Linus Åkesson demos, and the homebrew Sega Master System paddle controller. A means of dumping the microcontrollers Jaleco used for protection in some Mega System 1 games has been discovered recently, allowing the protection simulation code to be retired for 64th St. - A Detective Story and Big Striker. Our understanding of the gate array protection used for some other Jaleco games has also improved. The internal Super A'Can now has its main CPU’s internal ROM hooked up properly, improving the accuracy of its boot process.

Of course, there’s far more in this release than we have time to talk about here, including newly dumped Korean versions of arcade games, bootlegs from Spain, support for PDS cards on the Mac Quadra/LC 630 family, more Heathkit Terminal Logic Board variants, and lots of new software list items. You can read all about it in the whatsnew.txt file, or get the source code and 64-bit Windows binary packages from the download page.

Read the rest of this entry »



VasiliyFamiliya
MAME Fan
Reged: 08/18/17
Posts: 92
Send PM


Re: MAME 0.261 new [Re: Vas Crabb]
#397457 - 11/29/23 10:33 AM


> . Texas Instruments TMS32025: NEG instruction accidentally modifies the wrong status
> register - C_FLG is in ST1, not in ST0. Calling CLR0(C_FLG) or SET0(C_FLG)
> accidentally modifies ST0's INTM bit instead of ST1's C bit.

Did this change affect the Namco System 22 graphics anyhow?



AntoPISA
MAME Snapper
Reged: 09/15/08
Posts: 2902
Loc: Pisa, Italy
Send PM


Re: MAME 0.261 new [Re: Vas Crabb]
#397459 - 11/29/23 01:16 PM


MAME version number 700!!!

Many thanks to all who contributed to this invaluable project.



Site: https://www.progettosnaps.net/
Board: progetto-SNAPS Official Board
Twitter: @progettosnaps



gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8603
Loc: southern CA, US
Send PM


Re: MAME 0.261 new [Re: Vas Crabb]
#397497 - 12/01/23 10:00 PM




New working clones
--
Crazy Mazey [chaneman]

Thanks to chaneman for making this available to see what the gameplay looks like.

To me, it was a mystery when I had first seen evidence of the marquee piece listed in an old eBay auction many years earlier. And by this November, users finally had a chance to see what it looked like even though Stiletto had mentioned and linked cab photo and info ten years earlier.

Nov 23, 2023

New working clones
--
Crazey Mazey [chaneman]

https://github.com/mamedev/mame/commit/12098ec2503a8f1afb34fe1767263c752cdd270c



A very old post from Stiletto with url links regarding Crazy Mazey. Still some unknown issues about
the bootleg product and how it exactly came about.

https://www.mameworld.info/ubbthreads/sh...part=1&vc=1

RotheBlog, All In Color For A Quarter blog, and some interesting bootleg history
08/20/13

Check it out:
http://www.rotheblog.com/2013/08/arcade-history/eagle-conversions-magic-electronics-and-crazy-mazey/

http://www.rotheblog.com/2013/08/arcade-history/is-this-glak-associates-magic-electronics-logo/

- Stiletto
==


Also great to see one of the Yamaha units finally in working shape. I can see where a clickable artwork layout file would come in handy down the road, but just this working is damn good itself.



Systems promoted to working
--
Yamaha MU50 [O. Galibert, Phil Bennett]


on Oct 23, 2023

mu50: Add the effects and the nvram
new WORKING machine
---
Yamaha MU50 [O. Galibert, Phil Bennett]

https://github.com/mamedev/mame/commit/e96df776951060c7aa2747aa50e2b521ea47c608



A couple videoclips showing these playing the demo song piece where one of the clips shows buttons being pressed.


Yamaha MU50 Tone Generator - Main Demo

https://m.youtube.com/watch?v=PLK6-n2c0VQ


YAMAHA MU50 Tone Generator Demo

https://m.youtube.com/watch?v=YSViied2G5o



The MU80 model has the best demo imo.

Yamaha MU80 (1994) Demo Song

https://m.youtube.com/watch?v=FwWxEN2NGHA


And lastly the Cz-1 emulation is the tops.


New working systems
-------------------
Casio CZ-1 [Mastropiero, Devin Acker]


on Nov 25, 2023

casio/cz1.cpp: Added driver for Casio CZ-1 and MZ-1 prototype

New working systems
--
Casio CZ-1 [Mastropiero, Devin Acker]

New working clones
--
Casio MZ-1 (prototype) [Mastropiero, Devin Acker]

https://github.com/mamedev/mame/commit/b46f3beddcf5ae7692bed06afd7c91c5eb959712



A couple video clips showing what the Casio Cz-1 can do. The comparison of the top two Casio systems is pretty good imo. I have yet to find a clip playing the external cartridges on Cz-1 unit.

Demo of Casio CZ-1 Sounds

https://m.youtube.com/watch?v=5HwGhIgnrFw


Casio CZ-101 vs Casio CZ-1 Battle (David vs Goliath!) – Is there a difference?

https://m.youtube.com/watch?v=JoBt1043JQU



Anyway, a great release version and applauds to contributors for their work.



agard
MAME Fan
Reged: 08/04/13
Posts: 331
Send PM


Re: MAME 0.261 new [Re: Vas Crabb]
#397538 - 12/13/23 11:18 PM


I see a Bugfixed version Of Hyper Olympic has been added

- 0.261: Paul Swan added clone Hyper Olympic (bugfixed). Note: Original GX361 PCB with NSM sticker, but may be an unofficial bug fix. Fixes 'HEIGHT' spelling plus some small changes to some data tables.


Commando & Space Invasion by Capcom

There must be other PCB's out there that fixes the High Score bug in Commando & Space Invasion by Capcom so if you have a such PCB please get it dumped as the U.S.A. version is Bugfixed so they must exist in very small numbers for world & Europe.

Check your PCB's



Haze
Reged: 09/23/03
Posts: 5245
Send PM


Re: MAME 0.261 new [Re: agard]
#397539 - 12/14/23 01:10 AM


> There must be other PCB's out there that fixes the High Score bug in Commando & Space
> Invasion by Capcom so if you have a such PCB please get it dumped as the U.S.A.
> version is Bugfixed so they must exist in very small numbers for world & Europe.
>

No guarantee of such things at all, especially with Capcom where regional variants / fixes seemed entirely down the the individual distributors at that point. (The US versions of Gun.Smoke certainly didn't exist anywhere else.)



agard
MAME Fan
Reged: 08/04/13
Posts: 331
Send PM


Re: MAME 0.261 new [Re: Haze]
#397540 - 12/14/23 07:30 PM


So did Data East notice the bug & fix it themselves ? As it seems strange if Capcom just fixed the bug for the u.s.a. market.

If that Hyper Olympic board was a hack bugfix & is now in MAME if a Commando & Space Invasion show up with the bugfix high score fix that also could be a hack bugfix would it get the same treatment as the newly dumped Hyper Olympic bugfix ?

Thanks Haze


Pages: 1

MAMEWorld >> News
Previous thread Previous  View all threads Index   Next thread Next   Threaded Mode Threaded  

Extra information Permissions
Moderator:  John IV, Robbbert, Tafoid 
1 registered and 188 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 519