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Osso1
Reged: 10/17/04
Posts: 251
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Typing Monkeys unite! (DONE, thanks everybody!)
#393292 - 02/13/22 08:40 AM


Some months have passed since the last time a collective effort was needed, but now we need help to type the data of the internal ROM of a Pacman handheld which was recently trojaned out.
Here are the instructions:


Quote:


There is an increasing decimal counter on the left (the address)
To the right of this there is another value (the data) again decimal

for EVEN addresses the data will be displayed near the center of the display
for ODD addresses the data will be displayed closer to the right of the display
(this is done to avoid 'half and half values' appearing mid-update)

valid address/data combinations will persist for several frames, so valid frames should
be obvious and transitional frames can be ignored.

the address counter updates slightly before the data updates, don't let this catch you out,
as mentioned above, data for odd addresses will always be display to the right of the screen
so if in doubt you can double check tht way.

data is needed in the format

address, data,
eg

016384, 000000,
016385, 000000,
016386, 000000,
016387, 000000,
016388, 000000,
016389, 016703,
016390, 016692,
016391, 016441,
016392, 016470,

the first digit in each column will always be 0 (these are 16-bit values so highest possible value is 065535)

files should be named the same as the video name
eg. 0_part1_4000_43ff.txt for 0_part1_4000_43ff.mp4

etc.

be sure to familiarize yourself with the different number graphics, they are all distinct
but be careful not to confuse 1 with 7, or 3 with 8 or 0. the address display is useful for
learning the character shapes.

videos starting with the final one here are a bit darker than the first batch, although still readable

most of these videos cover a 1024 word range (1kwords) although due to recording boundaries some are split smaller.

ideally 2 people should independently do each video, as it makes mistakes more likely to be found


https://og.kervella.org/pacman/0_part1_4000_43ff.mp4 (1024 words) DONE (Team Europe)
https://og.kervella.org/pacman/0_part2_4400_47ff.mp4 (1024 words) DONE (Osso)
https://og.kervella.org/pacman/0_part3_4800_4bff.mp4 (1024 words) DONE (Osso)
https://og.kervella.org/pacman/0_part4_4c00_4fff.mp4 (1024 words) DONE (Osso)
https://og.kervella.org/pacman/0_part5_5000_53ff.mp4 (1024 words) DONE (Team Europe)
https://og.kervella.org/pacman/0_part6_5400_55ff.mp4 (512 words) DONE (Team Europe)
(display is a bit darker on ones below)
https://og.kervella.org/pacman/1_part1_5600_57ff.mp4 (512 words) DONE (Team Europe)
https://og.kervella.org/pacman/1_part2_5800_5bff.mp4 (1024 words) DONE (jrideburg)
https://og.kervella.org/pacman/1_part3_5c00_5fff.mp4 (1024 words) IN PROGRESS (jrideburg)
https://og.kervella.org/pacman/1_part4_6000_63ff.mp4 (1024 words)
https://og.kervella.org/pacman/1_part5_6400_67ff.mp4 (1024 words) DONE (Team Europe)
https://og.kervella.org/pacman/1_part6_6800_6bff.mp4 (1024 words)
https://og.kervella.org/pacman/2_part1_6c00_6fff.mp4 (1024 words)
https://og.kervella.org/pacman/2_part2_7000_73ff.mp4 (1024 words)
https://og.kervella.org/pacman/2_part3_7400_77ff.mp4 (1024 words)
https://og.kervella.org/pacman/2_part4_7800_7bff.mp4 (1024 words)
https://og.kervella.org/pacman/2_part5_7c00_7fff.mp4 (1024 words) DONE (f205v)
https://og.kervella.org/pacman/2_part6_8000_81ff.mp4 (512 words) DONE (f205v)
https://og.kervella.org/pacman/3_part1_8200_83ff.mp4 (512 words) DONE (jrideburg)
https://og.kervella.org/pacman/3_part2_8400_87ff.mp4 (1024 words) DONE 2x (jrideburg and Osso)
https://og.kervella.org/pacman/3_part3_8800_8bff.mp4 (1024 words) DONE (jrideburg)
https://og.kervella.org/pacman/3_part4_8c00_8dff.mp4 (512 words) (mostly empty) DONE (Team Europe)

total 19.5kwords of data

useful technique: use VLC on a separate laptop, hit space to pause / unpause video for each value while entering data on PC




If you're interested, please post hereunder which video you are going to tackle, to avoid too many people working on the same video and noone working on others.
Thanks to everyone who'll help to preserve another system in MAME!



.



f205v
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Reged: 09/21/03
Posts: 193
Loc: Switzerland
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Re: Typing Monkeys unite! new [Re: Osso1]
#393293 - 02/13/22 01:28 PM


I'm doing:
https://og.kervella.org/pacman/2_part6_8000_81ff.mp4



Ciao
f205v



jrideburg
MAME Fan
Reged: 07/14/05
Posts: 11
Loc: Sweden
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Re: Typing Monkeys unite! new [Re: Osso1]
#393294 - 02/13/22 04:42 PM


About trying/typing some stuff...

Do I need to put a "space" at the end of each line?
Like this?

"033877, 002624, "

...or... does it matter? Otherwise I´ll just type it like...

"033877, 002624," WITHOUT the "space"...

/jrideburg



f205v
Dumper
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Posts: 193
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Re: Typing Monkeys unite! new [Re: jrideburg]
#393295 - 02/13/22 05:18 PM


It really doesn't matter.
Files will be re-edited before being assembled into a .bin file.
My suggestion is: save time by typing less!



Ciao
f205v



jrideburg
MAME Fan
Reged: 07/14/05
Posts: 11
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Re: Typing Monkeys unite! new [Re: f205v]
#393296 - 02/13/22 05:25 PM


Thanks!

By the way: I´ve started on a marathontyping, file no...

3_part2_8400_87ff.mp4


/jrideburg



f205v
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Re: Typing Monkeys unite! new [Re: f205v]
#393297 - 02/13/22 05:53 PM Attachment: 2_part6_8000_81ff.txt 8 KB (21 downloads)


here is the file



Ciao
f205v



jrideburg
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Reged: 07/14/05
Posts: 11
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Re: Typing Monkeys unite! new [Re: Osso1]
#393310 - 02/15/22 06:35 PM Attachment: 3_part2_8400_87ff.txt 18 KB (7 downloads)


Hello.

Like promised - one part all done!

3_part2_8400_87ff.mp4

https://og.kervella.org/pacman/3_part2_8400_87ff.mp4


It took a while - but it´ll be worth it (I hope)...



Team Europe
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Re: Typing Monkeys unite! new [Re: Osso1]
#393322 - 02/16/22 04:06 PM Attachment: 0_part1_4000_43ff.txt 16 KB (5 downloads)


i finished 0_part1_4000_43ff

Edited by Team Europe (02/16/22 04:07 PM)







Team Europe
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Re: Typing Monkeys unite! new [Re: Team Europe]
#393323 - 02/16/22 04:07 PM Attachment: 3_part4_8c00_8dff.txt 8 KB (5 downloads)


and here is 3_part4_8c00_8dff

Edited by Team Europe (02/16/22 04:08 PM)







Haze
Reged: 09/23/03
Posts: 5245
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Thank you so far new [Re: Osso1]
#393325 - 02/17/22 02:45 AM


results will be confirmed against an OCR version

both are expected to have errors, so having both a manual copy and OCR copy for each region will increase confidence.

the hope is that by doing this one 'the hard way' the hardware will be better understood so that in the future these things can be dumped more easily using the hardware and automated capture methods.



jrideburg
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Reged: 07/14/05
Posts: 11
Loc: Sweden
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Re: Typing Monkeys unite! new [Re: Osso1]
#393334 - 02/17/22 05:07 PM


Starting on THIS one (unless someone hasn´t beaten me to it, that is...)

https://og.kervella.org/pacman/3_part3_8800_8bff.mp4

/jrideburg



Osso1
Reged: 10/17/04
Posts: 251
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3_part2_8400_87ff done new [Re: Osso1]
#393338 - 02/18/22 04:26 PM Attachment: 3_part2_8400_87ff.txt 18 KB (8 downloads)


100% same as the one by jrideburg



.



jrideburg
MAME Fan
Reged: 07/14/05
Posts: 11
Loc: Sweden
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Re: Typing Monkeys unite! new [Re: jrideburg]
#393346 - 02/19/22 03:47 PM Attachment: 3_part3_8800_8bff.txt 18 KB (1 downloads)


Hello again.

Part "3_part3_8800_8bff.mp4" done.

https://og.kervella.org/pacman/3_part3_8800_8bff.mp4

Some empty "bits" at the end of this one, I think...

/jrideburg



Osso1
Reged: 10/17/04
Posts: 251
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0_part2_4400_47ff.mp4 done and starting 0_part3_4800_4bff.mp4 new [Re: Osso1]
#393366 - 02/21/22 04:36 PM Attachment: 0_part2_4400_47ff.txt 17 KB (3 downloads)


this was mostly 000000



.



Haze
Reged: 09/23/03
Posts: 5245
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Re: Typing Monkeys unite! new [Re: Osso1]
#393367 - 02/21/22 05:46 PM


These are being used to help validate / correct an OCR method now, they've already revealed a number of errors with the OCR, along with manual comparison of code, hopefully between the efforts we'll get a good set of data :-)

> Some months have passed since the last time a collective effort was needed, but now
> we need help to type the data of the internal ROM of a Pacman handheld which was
> recently trojaned out.
> Here are the instructions:
>
> There is an increasing decimal counter on the left (the address)
> To the right of this there is another value (the data) again decimal
>
> for EVEN addresses the data will be displayed near the center of the display
> for ODD addresses the data will be displayed closer to the right of the display
> (this is done to avoid 'half and half values' appearing mid-update)
>
> valid address/data combinations will persist for several frames, so valid frames
> should
> be obvious and transitional frames can be ignored.
>
> the address counter updates slightly before the data updates, don't let this catch
> you out,
> as mentioned above, data for odd addresses will always be display to the right of the
> screen
> so if in doubt you can double check tht way.
>
> data is needed in the format
>
> address, data,
> eg
>
> 016384, 000000,
> 016385, 000000,
> 016386, 000000,
> 016387, 000000,
> 016388, 000000,
> 016389, 016703,
> 016390, 016692,
> 016391, 016441,
> 016392, 016470,
>
> the first digit in each column will always be 0 (these are 16-bit values so highest
> possible value is 065535)
>
> files should be named the same as the video name
> eg. 0_part1_4000_43ff.txt for 0_part1_4000_43ff.mp4
>
> etc.
>
> be sure to familiarize yourself with the different number graphics, they are all
> distinct
> but be careful not to confuse 1 with 7, or 3 with 8 or 0. the address display is
> useful for
> learning the character shapes.
>
> videos starting with the final one here are a bit darker than the first batch,
> although still readable
>
> most of these videos cover a 1024 word range (1kwords) although due to recording
> boundaries some are split smaller.
>
> ideally 2 people should independently do each video, as it makes mistakes more likely
> to be found
>
>
> https://og.kervella.org/pacman/0_part1_4000_43ff.mp4 (1024 words)
> https://og.kervella.org/pacman/0_part2_4400_47ff.mp4 (1024 words)
> https://og.kervella.org/pacman/0_part3_4800_4bff.mp4 (1024 words)
> https://og.kervella.org/pacman/0_part4_4c00_4fff.mp4 (1024 words)
> https://og.kervella.org/pacman/0_part5_5000_53ff.mp4 (1024 words)
> https://og.kervella.org/pacman/0_part6_5400_55ff.mp4 (512 words)
> (display is a bit darker on ones below)
> https://og.kervella.org/pacman/1_part1_5600_57ff.mp4 (512 words)
> https://og.kervella.org/pacman/1_part2_5800_5bff.mp4 (1024 words)
> https://og.kervella.org/pacman/1_part3_5c00_5fff.mp4 (1024 words)
> https://og.kervella.org/pacman/1_part4_6000_63ff.mp4 (1024 words)
> https://og.kervella.org/pacman/1_part5_6400_67ff.mp4 (1024 words)
> https://og.kervella.org/pacman/1_part6_6800_6bff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part1_6c00_6fff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part2_7000_73ff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part3_7400_77ff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part4_7800_7bff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part5_7c00_7fff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part6_8000_81ff.mp4 (512 words)
> https://og.kervella.org/pacman/3_part1_8200_83ff.mp4 (512 words)
> https://og.kervella.org/pacman/3_part2_8400_87ff.mp4 (1024 words)
> https://og.kervella.org/pacman/3_part3_8800_8bff.mp4 (1024 words)
> https://og.kervella.org/pacman/3_part4_8c00_8dff.mp4 (512 words) (mostly empty)
>
> total 19.5kwords of data
>
> useful technique: use VLC on a separate laptop, hit space to pause / unpause video
> for each value while entering data on PC
>
> If you're interested, please post hereunder which video you are going to tackle, to
> avoid too many people working on the same video and noone working on others.
> Thanks to everyone who'll help to preserve another system in MAME!



jrideburg
MAME Fan
Reged: 07/14/05
Posts: 11
Loc: Sweden
Send PM


Re: Typing Monkeys unite! new [Re: Osso1]
#393369 - 02/21/22 11:46 PM Attachment: 3_part1_8200_83ff.txt 9 KB (2 downloads)


Another part done - this time one of the shorter ones...

"3_part1_8200_83ff"

https://og.kervella.org/pacman/3_part1_8200_83ff.mp4

/jrideburg



Osso1
Reged: 10/17/04
Posts: 251
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0_part3_4800_4bff done new [Re: Osso1]
#393370 - 02/22/22 09:40 AM Attachment: 0_part3_4800_4bff.txt 17 KB (4 downloads)





Osso1
Reged: 10/17/04
Posts: 251
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0_part4_4c00_4fff done new [Re: Osso1]
#393373 - 02/22/22 04:35 PM Attachment: 0_part4_4c00_4fff.txt 17 KB (2 downloads)




Edited by Osso1 (02/23/22 09:19 AM)



jrideburg
MAME Fan
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Posts: 11
Loc: Sweden
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Starting on: 1_part2_5800_5bff new [Re: Osso1]
#393374 - 02/22/22 04:45 PM


Tackling another one. Starting now...

https://og.kervella.org/pacman/1_part2_5800_5bff.mp4

/jrideburg



Team Europe
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Re: Typing Monkeys unite! (updated with progress up to 22/02/22) new [Re: Osso1]
#393376 - 02/22/22 10:38 PM Attachment: 0_part6_5400_55ff.txt 8 KB (3 downloads)


just finished 0_part6_5400_55ff

will do "1_part1_5600_57ff" tomorrow!



jrideburg
MAME Fan
Reged: 07/14/05
Posts: 11
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Re: Starting on: 1_part2_5800_5bff new [Re: jrideburg]
#393377 - 02/23/22 01:32 AM Attachment: 1_part2_5800_5bff.txt 18 KB (1 downloads)


Another one done.

"1_part2_5800_5bff"

https://og.kervella.org/pacman/1_part2_5800_5bff.mp4

It seems that my brain needs a break now.
I can tell you this: being an accountant doesn´t help (much). You might think "oh yes it does", but... no, not really...

Perserverance and stubbornness DOES help though.

/jrideburg



Team Europe
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Re: Typing Monkeys unite! (updated with progress up to 22/02/22) new [Re: Team Europe]
#393378 - 02/23/22 09:55 AM Attachment: 1_part1_5600_57ff.txt 8 KB (3 downloads)


and here is 1_part1_5600_57ff



f205v
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Posts: 193
Loc: Switzerland
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Re: Typing Monkeys unite! (updated with progress up to 23/02/22) new [Re: Osso1]
#393379 - 02/23/22 11:45 AM Attachment: 2_part5_7c00_7fff.txt 16 KB (2 downloads)


2_part5_7c00_7fff.mp4 done
see attachment



Team Europe
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Re: Typing Monkeys unite! (updated with progress up to 23/02/22) new [Re: Osso1]
#393381 - 02/23/22 03:54 PM


i will do next:

0_part5
1_part5



jrideburg
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Posts: 11
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Starting on "1_part3_5c00_5fff" new [Re: Osso1]
#393383 - 02/23/22 05:50 PM


Hello.

Starting on a new one...

https://og.kervella.org/pacman/1_part3_5c00_5fff.mp4

/jrideburg

Edited by jrideburg (02/23/22 05:51 PM)



Team Europe
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Re: Typing Monkeys unite! (updated with progress up to 23/02/22) new [Re: Team Europe]
#393387 - 02/23/22 07:59 PM Attachment: 0_part5_5000_53ff.txt 16 KB (3 downloads)


here is 0_part5_5000_53ff



Team Europe
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Reged: 03/16/10
Posts: 71
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Re: Typing Monkeys unite! (updated with progress up to 23/02/22) new [Re: Team Europe]
#393398 - 02/24/22 06:40 PM Attachment: 1_part5_6400_67ff.txt 16 KB (1 downloads)


here is 1_part5_6400_67ff



Haze
Reged: 09/23/03
Posts: 5245
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I THINK WE'RE GOOD! new [Re: Osso1]
#393400 - 02/24/22 07:55 PM


With the help of these ones done so far to find errors in the OCR data I have a ROM where the checksum of the data matches the internal checksum stored in the program. That's a good sign.

The 4000-47ff range isn't covered by the checksum, but given the high confidence at this point I think we're good there too.


> Some months have passed since the last time a collective effort was needed, but now
> we need help to type the data of the internal ROM of a Pacman handheld which was
> recently trojaned out.
> Here are the instructions:
>
> There is an increasing decimal counter on the left (the address)
> To the right of this there is another value (the data) again decimal
>
> for EVEN addresses the data will be displayed near the center of the display
> for ODD addresses the data will be displayed closer to the right of the display
> (this is done to avoid 'half and half values' appearing mid-update)
>
> valid address/data combinations will persist for several frames, so valid frames
> should
> be obvious and transitional frames can be ignored.
>
> the address counter updates slightly before the data updates, don't let this catch
> you out,
> as mentioned above, data for odd addresses will always be display to the right of the
> screen
> so if in doubt you can double check tht way.
>
> data is needed in the format
>
> address, data,
> eg
>
> 016384, 000000,
> 016385, 000000,
> 016386, 000000,
> 016387, 000000,
> 016388, 000000,
> 016389, 016703,
> 016390, 016692,
> 016391, 016441,
> 016392, 016470,
>
> the first digit in each column will always be 0 (these are 16-bit values so highest
> possible value is 065535)
>
> files should be named the same as the video name
> eg. 0_part1_4000_43ff.txt for 0_part1_4000_43ff.mp4
>
> etc.
>
> be sure to familiarize yourself with the different number graphics, they are all
> distinct
> but be careful not to confuse 1 with 7, or 3 with 8 or 0. the address display is
> useful for
> learning the character shapes.
>
> videos starting with the final one here are a bit darker than the first batch,
> although still readable
>
> most of these videos cover a 1024 word range (1kwords) although due to recording
> boundaries some are split smaller.
>
> ideally 2 people should independently do each video, as it makes mistakes more likely
> to be found
>
>
> https://og.kervella.org/pacman/0_part1_4000_43ff.mp4 (1024 words) DONE (Team Europe)
> https://og.kervella.org/pacman/0_part2_4400_47ff.mp4 (1024 words) DONE (Osso)
> https://og.kervella.org/pacman/0_part3_4800_4bff.mp4 (1024 words) DONE (Osso)
> https://og.kervella.org/pacman/0_part4_4c00_4fff.mp4 (1024 words) DONE (Osso)
> https://og.kervella.org/pacman/0_part5_5000_53ff.mp4 (1024 words) DONE (Team Europe)
> https://og.kervella.org/pacman/0_part6_5400_55ff.mp4 (512 words) DONE (Team Europe)
> (display is a bit darker on ones below)
> https://og.kervella.org/pacman/1_part1_5600_57ff.mp4 (512 words) DONE (Team Europe)
> https://og.kervella.org/pacman/1_part2_5800_5bff.mp4 (1024 words) DONE (jrideburg)
> https://og.kervella.org/pacman/1_part3_5c00_5fff.mp4 (1024 words) IN PROGRESS
> (jrideburg)
> https://og.kervella.org/pacman/1_part4_6000_63ff.mp4 (1024 words)
> https://og.kervella.org/pacman/1_part5_6400_67ff.mp4 (1024 words) IN PROGRESS (Team
> Europe)
> https://og.kervella.org/pacman/1_part6_6800_6bff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part1_6c00_6fff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part2_7000_73ff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part3_7400_77ff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part4_7800_7bff.mp4 (1024 words)
> https://og.kervella.org/pacman/2_part5_7c00_7fff.mp4 (1024 words) DONE (f205v)
> https://og.kervella.org/pacman/2_part6_8000_81ff.mp4 (512 words) DONE (f205v)
> https://og.kervella.org/pacman/3_part1_8200_83ff.mp4 (512 words) DONE (jrideburg)
> https://og.kervella.org/pacman/3_part2_8400_87ff.mp4 (1024 words) DONE 2x (jrideburg
> and Osso)
> https://og.kervella.org/pacman/3_part3_8800_8bff.mp4 (1024 words) DONE (jrideburg)
> https://og.kervella.org/pacman/3_part4_8c00_8dff.mp4 (512 words) (mostly empty) DONE
> (Team Europe)
>
> total 19.5kwords of data
>
> useful technique: use VLC on a separate laptop, hit space to pause / unpause video
> for each value while entering data on PC
>
> If you're interested, please post hereunder which video you are going to tackle, to
> avoid too many people working on the same video and noone working on others.
> Thanks to everyone who'll help to preserve another system in MAME!



f205v
Dumper
Reged: 09/21/03
Posts: 193
Loc: Switzerland
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Re: I THINK WE'RE GOOD! new [Re: Haze]
#393409 - 02/25/22 09:39 AM


I'm a proud monkey!



gregf
Ramtek's Trivia promoter
Reged: 09/21/03
Posts: 8603
Loc: southern CA, US
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from ‘blurst to worst’ new [Re: f205v]
#393411 - 02/25/22 11:56 AM




"it was the best of times it was the blurst of times" (ie: typing monkeys did well this time around.)

https://www.youtube.com/watch?v=no_elVGGgW8





Haze
Reged: 09/23/03
Posts: 5245
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It's Alive! (sort of) new [Re: Haze]
#393416 - 02/25/22 01:15 PM


https://www.youtube.com/watch?v=w-cfbSnwURs

This boots and run an attract loop, obviously still a lot of unknowns with this, but hopefully having the code running will allow better techniques to be developed for extracting the internal ROMs (every single game, and revision of each game has a different internal ROM)

> With the help of these ones done so far to find errors in the OCR data I have a ROM
> where the checksum of the data matches the internal checksum stored in the program.
> That's a good sign.
>
> The 4000-47ff range isn't covered by the checksum, but given the high confidence at
> this point I think we're good there too.
>
>
> > Some months have passed since the last time a collective effort was needed, but now
> > we need help to type the data of the internal ROM of a Pacman handheld which was
> > recently trojaned out.
> > Here are the instructions:
> >
> > There is an increasing decimal counter on the left (the address)
> > To the right of this there is another value (the data) again decimal
> >
> > for EVEN addresses the data will be displayed near the center of the display
> > for ODD addresses the data will be displayed closer to the right of the display
> > (this is done to avoid 'half and half values' appearing mid-update)
> >
> > valid address/data combinations will persist for several frames, so valid frames
> > should
> > be obvious and transitional frames can be ignored.
> >
> > the address counter updates slightly before the data updates, don't let this catch
> > you out,
> > as mentioned above, data for odd addresses will always be display to the right of
> the
> > screen
> > so if in doubt you can double check tht way.
> >
> > data is needed in the format
> >
> > address, data,
> > eg
> >
> > 016384, 000000,
> > 016385, 000000,
> > 016386, 000000,
> > 016387, 000000,
> > 016388, 000000,
> > 016389, 016703,
> > 016390, 016692,
> > 016391, 016441,
> > 016392, 016470,
> >
> > the first digit in each column will always be 0 (these are 16-bit values so highest
> > possible value is 065535)
> >
> > files should be named the same as the video name
> > eg. 0_part1_4000_43ff.txt for 0_part1_4000_43ff.mp4
> >
> > etc.
> >
> > be sure to familiarize yourself with the different number graphics, they are all
> > distinct
> > but be careful not to confuse 1 with 7, or 3 with 8 or 0. the address display is
> > useful for
> > learning the character shapes.
> >
> > videos starting with the final one here are a bit darker than the first batch,
> > although still readable
> >
> > most of these videos cover a 1024 word range (1kwords) although due to recording
> > boundaries some are split smaller.
> >
> > ideally 2 people should independently do each video, as it makes mistakes more
> likely
> > to be found
> >
> >
> > https://og.kervella.org/pacman/0_part1_4000_43ff.mp4 (1024 words) DONE (Team
> Europe)
> > https://og.kervella.org/pacman/0_part2_4400_47ff.mp4 (1024 words) DONE (Osso)
> > https://og.kervella.org/pacman/0_part3_4800_4bff.mp4 (1024 words) DONE (Osso)
> > https://og.kervella.org/pacman/0_part4_4c00_4fff.mp4 (1024 words) DONE (Osso)
> > https://og.kervella.org/pacman/0_part5_5000_53ff.mp4 (1024 words) DONE (Team
> Europe)
> > https://og.kervella.org/pacman/0_part6_5400_55ff.mp4 (512 words) DONE (Team Europe)
> > (display is a bit darker on ones below)
> > https://og.kervella.org/pacman/1_part1_5600_57ff.mp4 (512 words) DONE (Team Europe)
> > https://og.kervella.org/pacman/1_part2_5800_5bff.mp4 (1024 words) DONE (jrideburg)
> > https://og.kervella.org/pacman/1_part3_5c00_5fff.mp4 (1024 words) IN PROGRESS
> > (jrideburg)
> > https://og.kervella.org/pacman/1_part4_6000_63ff.mp4 (1024 words)
> > https://og.kervella.org/pacman/1_part5_6400_67ff.mp4 (1024 words) IN PROGRESS (Team
> > Europe)
> > https://og.kervella.org/pacman/1_part6_6800_6bff.mp4 (1024 words)
> > https://og.kervella.org/pacman/2_part1_6c00_6fff.mp4 (1024 words)
> > https://og.kervella.org/pacman/2_part2_7000_73ff.mp4 (1024 words)
> > https://og.kervella.org/pacman/2_part3_7400_77ff.mp4 (1024 words)
> > https://og.kervella.org/pacman/2_part4_7800_7bff.mp4 (1024 words)
> > https://og.kervella.org/pacman/2_part5_7c00_7fff.mp4 (1024 words) DONE (f205v)
> > https://og.kervella.org/pacman/2_part6_8000_81ff.mp4 (512 words) DONE (f205v)
> > https://og.kervella.org/pacman/3_part1_8200_83ff.mp4 (512 words) DONE (jrideburg)
> > https://og.kervella.org/pacman/3_part2_8400_87ff.mp4 (1024 words) DONE 2x
> (jrideburg
> > and Osso)
> > https://og.kervella.org/pacman/3_part3_8800_8bff.mp4 (1024 words) DONE (jrideburg)
> > https://og.kervella.org/pacman/3_part4_8c00_8dff.mp4 (512 words) (mostly empty)
> DONE
> > (Team Europe)
> >
> > total 19.5kwords of data
> >
> > useful technique: use VLC on a separate laptop, hit space to pause / unpause video
> > for each value while entering data on PC
> >
> > If you're interested, please post hereunder which video you are going to tackle, to
> > avoid too many people working on the same video and noone working on others.
> > Thanks to everyone who'll help to preserve another system in MAME!



jrideburg
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Reged: 07/14/05
Posts: 11
Loc: Sweden
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Re: I THINK WE'RE GOOD! new [Re: f205v]
#393417 - 02/25/22 05:02 PM


Me too. Although... I´m glad that I can take a (hopefully) loooong rest from these numbers.

When you think you´re seeing strange things in the shape of NUMBERS you really start to question yourself... haha

Happy to be of service!

/jrideburg



Haze
Reged: 09/23/03
Posts: 5245
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Re: It's Alive! (sort of) (update) new [Re: Haze]
#393418 - 02/25/22 09:08 PM


I added some controls and made a few other improvements, it now looks like this
https://www.youtube.com/watch?v=l1panglFLQ4

Starting to gain a better understanding of the hardware too for future endeavours


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