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Space Fury problem
#393126 - 01/24/22 10:05 AM
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Hello friends,
I would like to report a problem in the "Space Fury" game. In the latest versions of MAME (I've tried 0.238 and 0.239) the game does not behave normally and there are strange slowdowns starting from the second stage where you get an upgrade. The problem exists in all the ROM's different revisions A,B and C. and it is impossible to play in the normal way - both the spacecraft and the enemies slow down (almost freeze) for two seconds and return to normal speed for two seconds and repeat. Is this a known issue? Will this get fixed?
btw ,if the fix is by making a new revision (D?) ,Could you please,also fix the pitch of the synthesized voice of the alien? in revision C it is too high than the arcade original. Cheers!
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John IV |
IV/Play, MAME, MAMEUI
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Reged: 09/22/03
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Posts: 1981
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Loc: Washington, USA
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Send PM
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Re: Space Fury problem
[Re: DOR]
#393127 - 01/24/22 10:18 AM
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Confirmed. Thought it might have been the netlist sound code which imposes a substantial performance hit; but it happens at 100% emulation speed.
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Re: Space Fury problem
[Re: DOR]
#393128 - 01/24/22 10:38 AM
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> > btw ,if the fix is by making a new revision (D?) ,Could you please,also fix the pitch > of the synthesized voice of the alien? in revision C it is too high than the arcade > original.
Are you serious? Do you actually think that games are emulated in MAME by "making revisions" to the game itself?
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Re: Space Fury problem
[Re: MooglyGuy]
#393129 - 01/24/22 06:33 PM
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Hi MooglyGuy
I'm sorry,I didn't mean to upset you I'm just an old-school games player and I don't know much about the technical aspect of emulating. I just noticed the oddity in the gameplay and reported to you guys.🙂
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John IV |
IV/Play, MAME, MAMEUI
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Reged: 09/22/03
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Posts: 1981
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Loc: Washington, USA
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Send PM
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Re: Space Fury problem
[Re: DOR]
#393130 - 01/24/22 08:13 PM
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Re: Space Fury problem
[Re: John IV]
#393131 - 01/24/22 08:28 PM
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Thanks John,I really appreciate it 🙂
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Re: Space Fury problem
[Re: John IV]
#393156 - 01/27/22 08:12 PM
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I wouldn't rule out netlist. Astroblaster runs almost 100% for me with 0.239. Sometimes it drops to 95, 98 for a second.
But it's very laggy. I used to play this game a lot in my local arcade.
I switched to 0.223 (before netlist) and WOW what a difference. I can play the game. And it's always pegged at 100% all the time.
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Update I've checked the game performance in the latest MAME (0.253) and the problem still exists.
Cheers!
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Re: Space Fury problem
[Re: DOR]
#395934 - 04/04/23 11:04 PM
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Can we fill in a pull request for a name change for MooglyGuy to MoodGuy as we all love his way of pulling down people who don't understand MAME.
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Re: Space Fury problem
[Re: agard]
#395939 - 04/05/23 11:00 PM
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> Can we fill in a pull request for a name change for MooglyGuy to MoodGuy as we all > love his way of pulling down people who don't understand MAME.
Only if we can file a request to change your nickname to "a tard" given that you're simpering on about a post of mine from a year ago, you complete shit-wit.
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