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Hydreigon
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Reged: 12/30/17
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Cart Fury working good in linked play
#391807 - 09/05/21 06:07 PM


Thanks to Kelvin Sherlock's recent changes, Cart Fury can now talk to each other without any major issues. Minor issues (entering link test and exiting the test mode softlock the game) persist but in the case of these, a hard reset should link mame instances back up. Going to post the link so I don't waste some bandwidth on these forums: https://imgur.com/gallery/PX6ez7n

Hyperdrive works linked too but has other underlying issues.



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agard
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Reged: 08/04/13
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Re: Cart Fury working good in linked play new [Re: Hydreigon]
#391808 - 09/05/21 07:58 PM


That's nice to know but can you tell me how you link them up do you need a certain version of mame ?

Also is it possible to link (Super Street Fighter II - The Tournament Battle) 4 cabinets needed to link & how you do this too. Thanks



MetalGod
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Reged: 06/26/18
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Re: Cart Fury working good in linked play new [Re: Hydreigon]
#391810 - 09/05/21 08:13 PM


Those are greats news. Linked play is finally being emulated in MAME. I can't wait to test it.

By the way... what configuration would be neccesary to do in MAME. I remember Sailorsat left some documentation about it, but this was for Virtua Formula.



Hydreigon
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Reged: 12/30/17
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Re: Cart Fury working good in linked play new [Re: MetalGod]
#391828 - 09/06/21 08:38 PM


Cart Fury (and all the Seattle and Vegas system games) use ethernet based networking requiring Mame to connect through an ethernet source (i.e. tap adapter). Refer to this link if you want to know more.

https://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Board=news&Number=380959



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Hydreigon
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Re: Cart Fury working good in linked play new [Re: agard]
#391829 - 09/06/21 09:35 PM


The link hardware (an Intel i8251 clone) isn't implemented. There is i8251 emulation in mame but idk how it can be hooked up for ssf2tb.

The network topology looks similar to ring, with cabinet 4's out port not used and cabinet 1's in port using a mini din cable with pins 3 and 4 bridged, but it doesn't seem to be the case. From an electrical standpoint, this deserves an explanation (and smells a bit like RS485).

Speak of RS485, that is also a concern to me because that style of network topology was never attempted (besides an experimental V-Unit network build which cheated by running all the emulated pcbs as one instance). The Konami games were also known for using RS485 to network more than two pcbs.



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alfman
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Reged: 07/05/08
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Re: Cart Fury working good in linked play new [Re: Hydreigon]
#391836 - 09/07/21 10:17 AM


Really great News. Now if someone could add FFB Output support for this Game, it would be compatible with the "FFB Arcade Plugin" (https://github.com/Boomslangnz/FFBArcadePlugin) by Boomslangnz :-)

*EDIT*

I have tested the LINK behavior with this game, and the problem is the following (tested in real LAN with different PC's) :

- track & car select and so on is working flawlessly
- at both MACHINES when the screen is coming up "Start your Engines" <- only one MACHINE is going into the RACE and the other one is still at the "Start your Engines" screen and not entering the RACE

I know its WIP, so im only reporting

Edited by alfman (09/07/21 12:57 PM)



Hydreigon
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Reged: 12/30/17
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Re: Cart Fury working good in linked play new [Re: alfman]
#391840 - 09/08/21 06:30 AM


> Really great News. Now if someone could add FFB Output support for this Game, it
> would be compatible with the "FFB Arcade Plugin"
> (https://github.com/Boomslangnz/FFBArcadePlugin) by Boomslangnz :-)
>
> *EDIT*
>
> I have tested the LINK behavior with this game, and the problem is the following
> (tested in real LAN with different PC's) :
>
> - track & car select and so on is working flawlessly
> - at both MACHINES when the screen is coming up "Start your Engines" <- only one
> MACHINE is going into the RACE and the other one is still at the "Start your Engines"
> screen and not entering the RACE
>
> I know its WIP, so im only reporting

Was doing additional testing and reproduced this issue if the two Mame instances have the same "Serial low digit" value. You have to make sure that value is different for both Mame instances otherwise it will create problems (in other games).

If the two are already different, then this could mean the code isn't optimized for LAN across other computers. It works well for two Mame instances on a single computer.



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alfman
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Reged: 07/05/08
Posts: 28
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Re: Cart Fury working good in linked play new [Re: Hydreigon]
#391841 - 09/08/21 09:39 AM


> > Really great News. Now if someone could add FFB Output support for this Game, it
> > would be compatible with the "FFB Arcade Plugin"
> > (https://github.com/Boomslangnz/FFBArcadePlugin) by Boomslangnz :-)
> >
> > *EDIT*
> >
> > I have tested the LINK behavior with this game, and the problem is the following
> > (tested in real LAN with different PC's) :
> >
> > - track & car select and so on is working flawlessly
> > - at both MACHINES when the screen is coming up "Start your Engines" <- only one
> > MACHINE is going into the RACE and the other one is still at the "Start your
> Engines"
> > screen and not entering the RACE
> >
> > I know its WIP, so im only reporting
>
> Was doing additional testing and reproduced this issue if the two Mame instances have
> the same "Serial low digit" value. You have to make sure that value is different for
> both Mame instances otherwise it will create problems (in other games).
>
> If the two are already different, then this could mean the code isn't optimized for
> LAN across other computers. It works well for two Mame instances on a single
> computer.

Yea... you are right, i totally forgot this important change. with some other games like "sfrushrk"/"sf2049"/"calspeed" i already had it setup months ago. damnit... im getting really old many thanks for the infos @Hydreigon

Now its working flawlessly :-)



MetalGod
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Reged: 06/26/18
Posts: 117
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Re: Cart Fury working good in linked play new [Re: Hydreigon]
#391842 - 09/08/21 11:52 AM


Thanks!

I didn't know the LAN was also emulated for San Francisco Rush The Rock, cool !



MetalGod
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Reged: 06/26/18
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Re: Cart Fury working good in linked play new [Re: Hydreigon]
#391852 - 09/12/21 11:25 AM


Could someone make a list with the games with LAN working in MAME?

By now I know:


California Speed
Cart Fury
San Francisco Rush: The Rock
San Francisco Rush 2049
Virtua Racing / Virtua Formula



alfman
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Re: Cart Fury working good in linked play new [Re: MetalGod]
#391853 - 09/12/21 11:55 AM


> Could someone make a list with the games with LAN working in MAME?
>
> By now I know:
>
>
> California Speed
> Cart Fury
> San Francisco Rush: The Rock
> San Francisco Rush 2049
> Virtua Racing / Virtua Formula
You can add :

OutRunners
RadRally
Stadium Cross

and hopefully "Cruis'n USA" soon... that would be a dream come true :-)



MetalGod
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Reged: 06/26/18
Posts: 117
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Re: Cart Fury working good in linked play new [Re: alfman]
#391856 - 09/12/21 07:05 PM


California Speed
Cart Fury
F1 Super Lap
OutRunners
Rad Rally
San Francisco Rush: The Rock
San Francisco Rush 2049
Stadium Cross
Virtua Racing / Virtua Formula



This video explains configuration for Outrunners, Rad Rally and F1 Super Lap. The only problem is that it is in italian lol:

https://www.youtube.com/watch?v=My3zYq6eBHw


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