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Multimouse
#388166 - 10/12/20 09:33 PM
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I enabled multimouse. I'm having trouble when I plug and unplug USB device that has a mouse device. It shuffles the numbers around and I have to reset the inputs. Is there a way to avoid this?
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Tafoid |
I keep on testing.. testing.. testing... into the future!
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Reged: 04/19/06
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Re: Multimouse
[Re: spisi]
#388167 - 10/12/20 10:03 PM
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> I enabled multimouse. I'm having trouble when I plug and unplug USB device that has a > mouse device. It shuffles the numbers around and I have to reset the inputs. Is there > a way to avoid this?
https://docs.mamedev.org/advanced/devicemap.html
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Re: Multimouse
[Re: Tafoid]
#388168 - 10/12/20 10:52 PM
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Re: Multimouse
[Re: spisi]
#388175 - 10/13/20 10:59 PM
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So, after I make the file (which I haven't done yet). How do I launch the file? Do I have to name it something specific?
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Sune |
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> So, after I make the file (which I haven't done yet). How do I launch the file? Do I > have to name it something specific?
You can name it bob.cfg, then edit mame.ini to load it under "core input options". Look inside the ctrlr folder for examples.
S
[ATTACHED IMAGE]
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Re: Multimouse
[Re: Sune]
#388179 - 10/14/20 12:49 AM
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Like this? Just throw it in there?
# # CORE INPUT OPTIONS # coin_lockout 1 ctrlr mouse 0 joystick 1 lightgun 0 multikeyboard 0 multimouse 0 steadykey 0 ui_active 0 offscreen_reload 0 joystick_map 444555666.444555666.444555666.444555666.444555666.444555666.444555666.444555666.444555666. joystick_deadzone 0.3 joystick_saturation 0.85 natural 0 joystick_contradictory 0 coin_impulse 0
mousefix.cfg
Edited by spisi (10/14/20 06:45 PM)
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Sune |
Connected
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Re: Multimouse
[Re: spisi]
#388186 - 10/14/20 07:45 PM
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Like this > # > # CORE INPUT OPTIONS > # > coin_lockout 1 > ctrlr mousefix.cfg
S
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Re: Multimouse
[Re: Sune]
#388187 - 10/14/20 09:45 PM
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This is what I have right now. Does this look correct?
[ATTACHED IMAGE - CLICK FOR FULL SIZE]
Edited by spisi (10/15/20 02:11 AM)
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I think this may be better???
[ATTACHED IMAGE - CLICK FOR FULL SIZE]
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I think I'm getting there...
[ATTACHED IMAGE - CLICK FOR FULL SIZE]
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Re: Multimouse
[Re: spisi]
#388200 - 10/15/20 04:12 PM
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Not really, the XML you wrote is invalid. You have a closing tag for a "port" element, meanwhile there is no opening "port" tag anywhere in the screenshot that you posted.
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ok, this is the type of help I need...How bout this???
I'm pretty sure that:
mapdevice device="VID_D209&PID1501" controller="MOUSECODE_3" / mapdevice device="VID_D209&PID1501" controller="MOUSECODE_3" /
is referring to my two steering wheels which MAME sees as one mouse (X and Y). That's why they both are being mapped to Mouse 3 (fingers crossed).
[ATTACHED IMAGE - CLICK FOR FULL SIZE]
Edited by spisi (10/15/20 08:25 PM)
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Re: Multimouse
[Re: spisi]
#388203 - 10/15/20 10:11 PM
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Well that didn't work Do I need to do something with newesq or port? MAME won't even load, so I assume I have a syntax error somewhere.
Edited by spisi (10/15/20 10:12 PM)
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Re: Multimouse
[Re: spisi]
#388205 - 10/16/20 03:58 PM
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Hmmmmm....no matter what file I use MAME doesn't launch. I tried slikstik.cfg, hotrod.cfg, hotrodse.cfg.....all of them. What gives??
# # CORE INPUT OPTIONS # coin_lockout 1
ctrlr slikstik.cfg mouse 0 joystick 1 lightgun 0 multikeyboard 0 multimouse 1 steadykey 0 ui_active 0 offscreen_reload 0 joystick_map 444555666.444555666.444555666.444555666.444555666.444555666.444555666.444555666.444555666. joystick_deadzone 0.3 joystick_saturation 0.85 natural 0 joystick_contradictory 0 coin_impulse 0
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Re: Multimouse
[Re: Sune]
#388206 - 10/16/20 07:13 PM
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I figured this out the hard way, after hours of attack this from all angles.....you had it wrong Sune. It's ctrlr mousefix not ctrlr mousefix.cfg
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Re: Multimouse
[Re: spisi]
#388208 - 10/16/20 08:29 PM
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you have to drop the ".cfg" and MAME launches....
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Sune |
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Re: Multimouse
[Re: spisi]
#388230 - 10/19/20 12:45 AM
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> I figured this out the hard way, after hours of attack this from all angles.....you > had it wrong Sune. It's ctrlr mousefix not ctrlr mousefix.cfg
minor detail!
"the hard way" means you figured it out and learned some new things along the way. That is never a bad thing.
S
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