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Vas Crabb
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Reged: 12/13/05
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MAME 0.225
#388035 - 09/30/20 01:37 AM


MAME 0.225

Whether it’s the Autumn harvest moon, or the ornamental plum blossoms are blowing in the Spring breeze, it’s time for something special: MAME 0.225 is out today! We’ve got some big updates that benefit everyone! First of all, MAME’s sound output system has been overhauled, with better sample rate conversion and mixing. This makes pretty much everything sound sweeter, but on top of that, the Votrax SC-01 speech synthesiser has been tuned up. Does anyone here speak Q*Bertese? SC-01 speech has been added to the Apple II Mockingboard card, too. While we’re talking about Apple II cards, Rhett Aultman has ported the CS8900A Crystal LAN Ethernet controller from VICE, allowing MAME to emulate the a2RetroSystems Uthernet card.

Other across-the-board enhancements include more artwork system features (you’ll start to see this show up in external artwork soon), an option to reduce repeated warnings about imperfectly emulated features, and several internal improvements to make development simpler. Significant newly emulated system features include the Philips P2000T’s cassette drive from Erwin Jansen, the Acorn BBC Micro Hybrid Music 4000 Keyboard, internal boot ROM support for the WonderSwan hand-helds, and initial support for the NS32000 CPU.

Newly emulated systems include several TV games from MSI based on arcade titles, a couple of Senario Double Dance Mania titles, Sun Mixing’s elusive Super Bubble Bobble, a location test version of Battle Garegga, a couple more versions of Jojo’s Bizarre Adventure, and three more Street Fighter II': Champion Edition bootlegs. Some of the immediately noticeable fixes this month include 15-bit graphics mode refinements for FM Towns from r09, gaps in zoomed sprites on Data East MLC and Seta 2 fixed by cam900, Galaga LED outputs lost during refactoring restored, and clickable artwork remaining clickable when rotated.

As always, we can only fit a few highlights here, but you can read all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

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russ h.
Reged: 12/19/03
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Re: MAME 0.225 new [Re: Vas Crabb]
#388054 - 10/01/20 01:32 AM


Very nice, qbert sounds great :-) . Just noticed an audio balance issue with paperboy. There's a "boing" sound when you jump the ramps on the obstacle course at the end, which can still be heard when listening with headphones, but plays at a really low volume.



pac_man_fan
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Reged: 02/27/12
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Re: MAME 0.225 new [Re: Vas Crabb]
#388062 - 10/01/20 04:23 PM


Love the updated sounds in qbert, wow and gorf!

I see we'll need to update the artwork files, although the artwork works, i get a bunch of these messages:

Warning: layout view 'Upright_Artwork' contains deprecated bezel element

What do you I need update or change in the .lay file to fix this up??



Mr. DoAdministrator
MAME Art Editor
Reged: 09/21/03
Posts: 4875
Loc: California
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Re: MAME 0.225 new [Re: russ h.]
#388066 - 10/01/20 09:41 PM


> Love the updated sounds in qbert, wow and gorf!
>
> I see we'll need to update the artwork files, although the artwork works, i get a
> bunch of these messages:
>
> Warning: layout view 'Upright_Artwork' contains deprecated bezel element
>
> What do you I need update or change in the .lay file to fix this up??


Anywhere in the "View" section of a LAY file, where it says "<bezel element=", etc. needs to be changed to "<element ref=", and closing tags for all those should be </element>. And then for anything with a backdrop or overlay, an additional flag needs to be added. For the most part.

Right now, I'm working on the next artwork update, which will use all of the new layout features. Next will be updating the rest of the existing files.




RELAX and just have fun. Remember, it's all about the games.




pac_man_fan
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Reged: 02/27/12
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Re: MAME 0.225 new [Re: Mr. Do]
#388068 - 10/02/20 01:10 PM


Thank you, that's helpful and I got the Bezel part working.

Can you elaborate on what else is needed for the "Backdrop" portion??

---------------------
And then for anything with a backdrop or overlay, an additional flag needs to be added. For the most part.


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