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Recapnation
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Reged: 05/10/20
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Possible bugs for MAME Testers
#386690 - 06/11/20 08:48 PM


Hi,

In case some actual tester wants to check these and feels like posting there/asking a dev:

- Gouketsuji Gaiden: Saikyou Densetsu (pwrinst2j):

The transitional effect when going from the action stage when beating an opponent to the versus screen is only correct if the victory is got in the right side of the screen so that the kanji appears towards that side. The effect can be seen in this video -- it's a zoom-in/zoom-out with a black layer:



https://youtu.be/-oam6tgDZ38?t=127 (correct)




https://youtu.be/-oam6tgDZ38?t=415 (wrong)


Not sure if it could be related to this:

https://mametesters.org/view.php?id=2630




- Ninja Ryuukenden (ryukendn)

Seemingly wrong sprite priorities at stage 3. If you destroy the "CASINO" signpost and then go down to the barrel to make a somersault by using it as a wall, your character (and some enemy) is partially hidden by the signpost's wastes:



I've not verified it with the original game, but Haze mentioned something about priorities not fully checked here:

https://mametesters.org/view.php?id=3813



Thanks.


Edit: Proper link for the video showing the wrong behaviour in Saikyou Densetsu.

Edited by Recapnation (06/11/20 11:01 PM)



Recapnation
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Reged: 05/10/20
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Re: Possible bugs for MAME Testers new [Re: Recapnation]
#386953 - 07/03/20 04:10 PM


- Jigoku Meguri (jigkmgri):

Sprite priority issue: Stage 1, wait near the first ladder so that the Fuujin/Raijin oni appears over the shrub on the platform. The shrub won't be hidden behind the oni, as it should be:







- I Love Mickey Mouse: Fushigi no Oshiro Daibouken (megadrij):

Priority issues as well: Level 4, the cake-themed substages (both of them). The foreground objects, including the dragon boss sprite, overlap the HUD and the milk sea (the milk is hidden depending on how you scroll up or down the screen too):







This video shows how to get there (and the correct graphics): https://youtu.be/JmX3kMIsvT0?t=1020



Sthiryu
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Reged: 03/09/16
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Re: Possible bugs for MAME Testers new [Re: Recapnation]
#386961 - 07/04/20 02:29 AM


The megadrive sprite priority problem is already reported before:

https://mametesters.org/view.php?id=6180

https://mametesters.org/view.php?id=6851

Edited by Sthiryu (07/04/20 02:30 AM)



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Recapnation
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Reged: 05/10/20
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Re: Possible bugs for MAME Testers new [Re: Sthiryu]
#386969 - 07/04/20 03:07 PM


Thanks, that evaded me somehow.



Another bug I've been experiencing quite a bit recently but I honestly don't know if it's emulation-related or a real bug nor the conditions to make it happen is this one on Rastan Saga (rastsaga):



Eventually, some sprites in the foreground are missing so that you can't progress, being forced to commit suicide. This screen belongs to round 4 -- the vine and other objects are nowhere to be found, but it can also happen in round 2 where you need a second raft to progress which never comes.

Just posting it here in case it happened to somebody else, given this game's popularity. Never happened to me in the arcades (whichever the sets they were).


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