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Mr. DoAdministrator
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MAME Artwork Update - One More Before the Year's Over
#384851 - 12/30/19 11:57 AM


SITE UPDATE - December 29, 2019


In-Game Artwork: 46 new sets; 48 additional sets updated; 34 files removed; 62 files temporarily removed


One more update before the year is over.


First, the tl;dr of why hydef's artwork has been temporarily removed: the artwork is amazing, but I have not had enough time to update this site as he continues to update many of the already completed titles. It is better that I link everyone to the most current versions of the artwork, rather than have an old version here, and the newer version somewhere else. I will keep the extra newspost on my frontpage, along with a current copy of the DAT file, so that everyone can stay up to date.


For those that have been around for a few years, a while ago I collaborated with this one guy who ended up screwing me over by taking artwork that I had scanned, cleaning it up, promoting it on his website, then not sending it back this way, and even actually printing copies and selling it. He even sold a second copy of Space Harrier this year. Live and learn, I guess. Since that time, he has been banned from multiple arcade and emulation websites, yet somehow, he is still active on a particular one today. Hopefully he has learned his ways by now. Anyway…


Space Harrier is done!! I have waited soooo long for this. The deluxe cabinet version of Space Harrier is my all-time favorite arcade game ever, and we finally have full artwork for it in MAME. The marquee we have now turned out way better than the version the other guy did, thanks to the efforts of muddymusic. When you get a chance, go ahead and check out Arcade Art Shop to check out the quality of more of his work. We have a couple more things coming from him in the next update.


Back to Space Harrier… upright artwork is complete for both US and JPN variations. Thank you also to the awesome photos made available by Jodo over at the UKVAC forums, and from Stefano CSW over on Flickr. Also thank you to Vas Crabb for transcribing the text from the JPN version of the instruction card, so that it could also be added.


Atari's Destroyer and Sky Raider both now have full artwork. Thank you to TrevEB for scanning the background artwork and taking pictures of the cabs, and to Comboman for cleaning it up and putting it all together. I did a little bit of extra work on the cabinet artwork, shifter, and trigger button, which are all animated now. The volcano buttons for these, and the other applicable games below, are courtesy of SteelTiger.


Tournament Table and Pong Doubles both have artwork, recreated by Comboman.


The Ladybug bezel has had its colors adjusted. Again. Thank you to Comboman for getting it started in the right direction. After going through tens of pics all over the internet, I think this is finally correct. If you happen to look yourself later and compare different pics, you will see what I mean. While we were at it, might as well add the marquee and the control panel also. I cleaned up the marquee, courtesy of the BYOAC/CAG artwork. Thank you to Nightvoice for recreating the control panel and buttons.


Thank you to Comboman for originally tackling the artwork for Atari's original Breakout. Unfortunately, the bezel needed to be redone because, among other things, the scan suffered from scanner skip, which plagues many of the files from the BYOAC/CAG artwork. Hopefully I can do a write-up on this for the next update to explain the situation, so that people that are using these files to reprint artwork for their real cabinets are aware of the problem. I ended up re-cleaning the entire bezel and marquee, and am now happy with it. Against our usual rules, the bezel and marquee for this game in the artwork set is full-size, ready to print. I would much rather people use this version, than the version that is currently floating around everywhere else. To complete the artwork for Breakout, Comboman recreated the control panel, the start buttons are courtesy of Nightvoice, and the volcano button is courtesy of SteelTiger. I hit some snags on the cocktail version of this, so that will come out next update.


After being made available on zorg's site for so long, UDb23 put together the artwork for the Williams version of 1942. Thank you to 7146aaron for providing the bezel artwork, and for Andykmv for scanning it. Thank you to TheShanMan for providing and scanning the marquee and instruction card. To fix up the rest of the artwork, I fixed the colors up a bit on the Romstar bezel, and added the Romstar marquee, courtesy of the BYOAC/CAG artwork again. The control panel for both versions will be completed at a later date.


UDb23 also recreated the bezel for Taito Volleyball, based on multiple photos, and also cleaned up the marquee, courtesty of the BYOAC/CAG artwork.


After looking at 1942, we took a look at the other games in the series. We added some fun widescreen artwork to both 1941 and 19xx, based on a couple flyers. After looking 1943, it needs to be redone; the current version has some colors that are off, and is actually missing quite a bit of detail. Unfortunately, time ran out, so that should come out next update.


UDb23 redid one of the bezels for the DECO series of cabinets. This had previously been done a while back, but after comparing his version to the current version we had, I noticed that his was symmetrical (all four fourths of the bezel are exactly the same), while the existing version was not, so that has been replaced. After that, we looked at the other version of the bezel, and it needed fixing also, along with some color correction. Thank you also to Nightvoice for recreating the control panel for this, along with the buttons. The version with both the bezel and control panel is now the primary view in the artwork set, while the other bezel is the secondary version.


Something we noticed a while back; the bios decocass is the parent for all of the DECO Cassette games in the MAME driver, which means that the artwork available in the artwork decocass is available to all those games. Rather than have thirty-five copies of the same file, the artwork sets for the thirty-four individual games have been removed, and only the file for decocass remains. In the future, when we add artwork that is specific to one of these games (e.g. the marquee), then the file for that game will be added back in. At the end of the day, this makes it easier to keep things up to date.


Back to the DECO bezel that UDb23 redid, that bezel also applies to Mad Alien and Tomahawk 777, so those have both been updated.


Still not finished, UDb23 recreated the bezel for Crazy Balloon, and cleaned up the marquee available from the BYOAC/CAG artwork. From that same artwork, he also cleaned up the marquee for Sky Soldiers, and also the bezel we scanned for that same game.


Finally, he also finished cleaning up the bezel for Exidy's Crash, which was scanned by TrevEB. Thank you to Comboman for noticing the Bertolino version available at The Dragon's Lair Project. That version has now been added, thanks to vectorization by Spinnhacker. The bezel for Smash, which was previously in the Crash artwork set, has now been moved to its own artwork set.


Thanks to Comboman for noticing that the marquee in APB is animated. I borrowed the marquee from krakerman's version of the artwork to update that here.


Mr. Retrolust continues to send stuff our way, while updating his own work over at the LaunchBox forums. Thanks to him, we now have bezels for A.B. Cop, Alien Storm, and Racing Hero.


The Taito bezel for Space Cyclone was completed some time ago, but before the game had a driver in MAME. Now that it is, we can add the bezel.


Back to variations on the Radar Scope bezel, both the Nintendo upright version of Space Firebird, and a clone of that game, Space Demon, use different color variations of that same bezel. Both have now been added.


Now that Sega's Star Wars Arcade is working in MAME, it seems only right to add the really cool control panel artwork. Man, how I wish I had kept all the pics I took back when I was working on the Control Panel project. The final version of that pic was only 1000px wide. I did what I could for now; if anyone happens to live in vicinity of the Galloping Ghost Arcade, they have the game there. If you are really good with a camera, I would love a newer version of this pic, at the same angle, just way better resolution, if possible.


Small updates to the Star Wars Trilogy artwork and Asteroids Deluxe artwork.


Earlier this year when creating the current generic artwork, I had found another cool starmap pic from NASA's website. Turns out this looks really nice as widescreen artwork in Asteroids. We will add it to other games on the next update.


Also noticed that the flyer for Tempest looks really cool as a bezel, so that has been added. Thank you to Dan at Flyer Fever for the scan of that.


Back when Toys to Life games were still the rage, there was a game called Lego Dimensions, which I spent probably hundreds of hours on, and yes, I have the complete set at home. One of the DLC sets for that game was called Midway Arcade and was really cool, in that it was like a follow-up to Midway Arcade Origins, but all of the artwork in the game was lego-ized. Now that it is no longer for sale, here is the artwork files ripped from the game, to be used in MAME. For the complete list of games affected, you can check the Arcade Compilations page. Note that for Spy Hunter, the artwork for the High Gear was a bit, um, klunky. It looked bad, switching gears, and is noticeable in the real game. That has been fixed, and the fixed version is what is used in the current artwork, but the klunky version is also in the file, for those that would like to experience it. Notes included in the LAY file.


While doing other miscellaneous cleanup, we noticed that there were three more games added to the United Amusements PC Engine driver. The artwork for Blazing Lazers has been updated, and also copied over for Alien Crush, Keith Courage, and Pac-Land for that system.


We are getting closer to moving over and/or replacing the final files from MESS Artwork, so that Stiletto can finally retire the site. Today we have replacement artwork for to7, t0770, to8, to9,and to9p for computers, along with small updates for mo5, mo5nr, and mo6. For game consoles, we have artwork for a2600, famicom, fds, genesis, nes, sms, snes. The genesis artwork is currently only the Nomad handheld. We will add the actual console artwork next update. All console artwork updates thanks to Evan Amos.


The sets a1000n and a500n have been renamed to a1000 and a500, so that they are the parent set.


Thank you to John IV, Robbbert, and Tafoid for reporting and testing some artwork errors found in ccmk1, ccmk2, and ebases. These have all been found and corrected in the updated files.


Chess games have seen renewed interest this year. Thank you to hap for helping update the artwork system so that chess board and pieces can be used in external artwork again. For today, we have fdes2100d, with artwork supplied courtesy of Volodymyr. Hopefully we can add artwork for more chess games going forward.


Added artwork for the following Tiger handheld games that hydef does not have artwork for: taddams, tddragon3, tgaiden, tinday, tmchammer, and trobocop2. Between this site and hydef's artwork, that should cover all the artwork available on Sean's temporary site. If I missed any, please let me know, and we will get that corrected next update.


With these updates, we are only missing three sets left from the old MESS site. Commodore 64, which I already have planned for next update. Gameboy Advance, which I was hoping to receive from someone a couple months ago; I will have to reach out again. And Vectrex. uman has done an amazing job on redoing all of the overlays in hi-res quality, and I have them all here ready to go. I am just waiting for the hi-res pic of the Vectrex system that he has, so that we can complete the artwork.


Finally, for some fun stuff, I noticed a while back that Nightvoice created specific artwork files for some HB MAME games. There are a lot of games I do enjoy in HB MAME, so I thought I would give it a try, and add artwork for a few of these. The bezel for vecbtime was done by Nightvoice. He also did a bezel for Rainbow Donkey Kong. Inspired by his, I did mine slightly different. Also created bezels for galagax (1942 mixed with Galaga), mrdigdo and newdigdo (Mr. Do! with Dig Dug sprites), and stapper (Tapper with Simpson's sprites). Thank you to Robbbert for adding a couple of the games from the Model 3 Tesla, you can play missilet and mmadness while sitting in your car, enjoying the view. Also added the Spice Girls Tiger handheld, courtesy of Pangent Technologies.





Phew! That was a lot. If you are still with me, we have some site updates to talk about.


I reorganized the artwork table on the download page a bit. Removed the column for the LAY files, as it is pretty redundant to have now, and it freed up some room. Added a couple columns to define Artwork type, and redefined this where necessary for all 1400+ artwork files. For a complete explanation of the Artwork Type, Artwork Effects, and Category, you can check the Artwork Category page. Finally, moved the download column from the far right to the far left, and it looks and feels better there. I also figured out a way to create a copy of the Table Header down in the footer, so as you are scrolling down past the top of the table, you can still view the Column Headers at the bottom, so things make sense. It lines up "mostly correct" on my end, depending on the window size. Please let me know if it looks way wonky in your browser.


That will do it for 2019. I know I keep saying it, but I hope to get to updating this site more regularly, real-life work permitting. I was able to get a bunch of stuff out of the way with this update, so I am hoping that will actually be possible for 2020. I also have to get back to scanning more of the artwork I have sitting here, as I promised UDb23 some of the stuff I have sitting here today.


I will add the link for the Google Drive folder for this update tomorrow. *EDIT: DONE*



Edited by Mr. Do (12/30/19 04:00 PM)




RELAX and just have fun. Remember, it's all about the games.




MetalGod
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384853 - 12/30/19 07:37 PM


I guess the guy you're talking about in the second paragraph is Mikonos. He's known for such actions. A true cancer for the arcade community.

Edited by MetalGod (12/30/19 07:38 PM)



RobbbertModerator
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384860 - 12/31/19 12:10 AM


>



evh347
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384861 - 12/31/19 01:05 AM


Thank you! I appreciate all the hard work!

Happy New Year!



RaspBear
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384864 - 12/31/19 09:15 AM


What a great update, thanks a lot !!



John IVModerator
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384865 - 12/31/19 09:56 AM


Thank you for your work, as always, it enhances the in-game MAME experience.



john iv
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Shoegazr
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384871 - 12/31/19 07:40 PM


Amazing as always, and much appreciated. Happy New Year!



StilettoAdministrator
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384873 - 12/31/19 10:02 PM


Good lord, I can only imagine how much work that was... fantastic job!

Stretch goal for digesting the MESS Artwork page: the old Discontinued Decorative Artwork. My understanding through hap is much of the new "external" chessboard artwork that's been made for CBEmu can be ported over to MAME's style with little issue, but you'd have to ask hap for more details, and I am not sure if every chessboard has been done yet.

I am eagerly awaiting the Vectrex work! You're nearing the finish line now!



- Stiletto



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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384874 - 12/31/19 10:10 PM


Hey MrDo!

Doesn't it feel great to get that whole pile of work off your chest?

Nice job! Pour a glass of bubbly and watch some fireworks.

Heads up for next year.
Clicking the datestamp causes a 404 error. Doh!

At some point it may be useful to have a spreadsheet of art files that are not on the main page yet.
List art that hasn't been touched yet, art that has been worked on but needs tweaking, art nearly complete, etc. Just a simple spreadsheet. No need for pictures or update to the Artwork WIP page.
Maybe bezels that have yet to be scanned, a most wanted list.

This would be helpful to some looking to pick up a bezel to work on.

Hopefully in 2020 someone will pick up the Bradley Trainer and we will get the all clear to post the art from that "other" title that caused a disturbance.

TrevEB



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Re: MAME Artwork Update - One More Before the Year's Over new [Re: TrevEB]
#384875 - 01/01/20 04:51 AM




>Maybe bezels that have yet to be scanned, a most wanted list.

List of bezels that someone nearby willing to to drop off /loan as well. ;-) *kidding*



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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Stiletto]
#384876 - 01/01/20 04:54 AM



>you'd have to ask hap for more details, and I am not sure if every chessboard has been done yet.

Just when I am guessing hap is finished with chessboard emulation and then more chessboard emulation work shows up once again. I didn't know there were that many chessboard products.



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Re: MAME Artwork Update - One More Before the Year's Over *edit* new [Re: Mr. Do]
#384877 - 01/01/20 05:04 AM


--
>Tournament Table and Pong Doubles both have artwork, recreated by Comboman.

Thank you to Comboman for originally tackling the artwork for Atari's original Breakout.
Unfortunately, the bezel needed to be redone because, among other things, the scan suffered from scanner skip, which plagues many of the files from the BYOAC/CAG artwork. Hopefully I can do a write-up on this for the next update to explain the situation, so that people that are using these files to reprint artwork for their real cabinets are aware of the problem. I ended up re-cleaning the entire bezel and marquee, and am now happy with it. Against our usual rules, the bezel and marquee for this game in the artwork set is full-size, ready to print. I would much rather people use this version, than the version that is currently floating around everywhere else. To complete the artwork for Breakout, Comboman recreated the control panel, the start buttons are courtesy of Nightvoice, and the volcano button is courtesy of SteelTiger. I hit some snags on the cocktail version of this, so that will come out next update.
-



Props to Comboman for his work. And yours for the large scale artwork update(s).


Future non-cpu videogame materials:

I still have Ramtek Clean Sweep, Atari Qwak, Meadows Cobra Gunship bezels waiting here on hand to be delivered personally so they can eventually be scanned.


iirc a Chicago Coin bezel is there at your place [2011 delivery]. I forget which Chicago Coin game though.

-


See pong's associated links.


actual photo of interior screen of Meadows Cobra Gunship for those that have never seen the coinop game when the game was around during mid 1970s.

https://www.instagram.com/p/BjQPP9lFqUr/

Edited by gregf (01/01/20 09:51 AM)



CADweazle
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384883 - 01/01/20 06:16 PM


Hi
Long ago I had done the two DECO Bezels, very glad to see, that they are still usefull and improvable.
Thx so much for your and all the others ongoing work!!

Happy new year

CADweazle



Mr. DoAdministrator
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: TrevEB]
#384889 - 01/02/20 04:17 AM



> Heads up for next year.
> Clicking the datestamp causes a 404 error. Doh!

Fixed... thank you.

> At some point it may be useful to have a spreadsheet of art files that are not on the
> main page yet.

Well... this is what the main page is for, and why I spent an entire waking day on redoing the artwork type on that page. If the game is not on that page, the artwork has not been completed yet. If the game is on that page, but only Bezel is listed, then the marquee and control panel are still missing, etc.

> List art that hasn't been touched yet, art that has been worked on but needs
> tweaking, art nearly complete, etc. Just a simple spreadsheet. No need for pictures
> or update to the Artwork WIP page.

I don't even know completely what I have on hand at the moment. You have access to the FTP... you can see everything that is in there. Everything I have available at the moment, I'm pretty sure, is there.

> Maybe bezels that have yet to be scanned, a most wanted list.

At least two threads on the forum that talk about this; the most recent one is one I started myself.

Rather than trying to create a wanted list of all games available ever, it would be much easier if maybe I had a list of games somewhat immediately available, privately if it can't be made public. That would be easy.

> This would be helpful to some looking to pick up a bezel to work on.

I would love to believe that there are others besides you and me that are willing to source artwork for this.

Reality: blinddog submitted some pics for a few of his games in 2017. That is the only outside submission of arcade artwork, other than you or me, since 2011.

(Note that I have received more than a few submissions of artwork for non-arcade stuff.)

Hoping that I can go visit Gene in Glendale again in a couple months to see if he has gathered anything new recently. He has so much stuff going in and out over there, I've probably missed out on a bunch of artwork by not stopping by anymore.

And I hope that the other collector I met some years ago is willing to talk to me still. I visited one day to scan and take pics of some stuff, as an initial run, hoping to be able to come back on another day to do a major scan haul of stuff. Second part never panned out. Going to try and reach out again, to see if it's still possible; so much potential here. Probably doesn't help that I haven't completed yet any of the artwork acquired from that initial visit (going to for sure this year).




RELAX and just have fun. Remember, it's all about the games.




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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384895 - 01/02/20 02:03 PM


Hi, great job (as you have accustomed us for years).

Can you kindly list the sets that have been removed?

Thank you.



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Old Wolf
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absolutely outstanding...many thanks! (nt) new [Re: Mr. Do]
#384896 - 01/02/20 02:36 PM





ArcadeShadow
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384897 - 01/02/20 03:43 PM


Great work! Thanks a lot!

BTW, the artwork "dkrainbow" is for a set (Rainbow Donkey Kong) which is not present in MAME, or am I missing something?



Mr. DoAdministrator
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: ArcadeShadow]
#384899 - 01/02/20 05:30 PM


> Great work! Thanks a lot!
>
> BTW, the artwork "dkrainbow" is for a set (Rainbow Donkey Kong) which is not present
> in MAME, or am I missing something?

Correct... It is in HB MAME. I added nine games this update that fall under that.

(And... Just noticed I need to fix some things for viewing on mobile, plus a couple categories on the table).

Anyway... It's far easier to group that together with regular MAME artwork on my end, rather than have yet another artwork download page (which I finally just got rid of recently).




RELAX and just have fun. Remember, it's all about the games.




Mr. DoAdministrator
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: AntoPISA]
#384916 - 01/05/20 02:14 AM Attachment: removed.txt 5 KB (15 downloads)


> Hi, great job (as you have accustomed us for years).
>
> Can you kindly list the sets that have been removed?
>
> Thank you.

See attached.




RELAX and just have fun. Remember, it's all about the games.




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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384920 - 01/05/20 12:46 PM


Excellent work as always!!



"Go crazy, folks! Go crazy!"

Jack Buck



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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384923 - 01/05/20 03:41 PM


> See attached.

Thanks!



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Mr. DoAdministrator
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: TrevEB]
#384972 - 01/10/20 03:42 PM



> At some point it may be useful to have a spreadsheet of art files that are not on the
> main page yet.
> List art that hasn't been touched yet, art that has been worked on but needs
> tweaking, art nearly complete, etc. Just a simple spreadsheet. No need for pictures
> or update to the Artwork WIP page.
> Maybe bezels that have yet to be scanned, a most wanted list.

Working on a "best of both worlds" solution here... first step... cleaned up the WIP page, removed all the completed games, and simply left the rest.

Next step will be to add anything we have that is not currently listed there... and then I'll figure a way to make it also available as a downloadable list.



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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384978 - 01/10/20 09:48 PM


I was wondering if there will be a way to filter all the artwork made from official sources only and exclude any "custom" stuff which might be there?

Fan made artwork can be cool but, same as I'd only use HBMAME for very specific things that catch my attention, I'd rather download just the official artwork sets first.



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Re: MAME Artwork Update - One More Before the Year's Over new [Re: ICEknight]
#384979 - 01/11/20 01:30 AM


> I was wondering if there will be a way to filter all the artwork made from official
> sources only and exclude any "custom" stuff which might be there?
>
> Fan made artwork can be cool but, same as I'd only use HBMAME for very specific
> things that catch my attention, I'd rather download just the official artwork sets
> first.


Not really... I had it that way for a long time here, with two separate download pages; one for "official" artwork, and one for "other"artwork.

It was a pain in the ass to keep the separate pages, and even moreso keeping the libraries separate. Example... If I wanted to use something from the other artwork library, but that game already had an official artwork library, there was no way to use the other artwork, without temporarily having to edit my name.ini file, or keep a separate MAME folder that I would use for other artwork.

So I merged everything about a year ago (Dec. 2018). Way easier to keep up to date.

I kinda think about it the same way people ask every so often that they want no gambling games, or only arcade games, or no non working games, or no clone games, etc.

The full set is the full set... If someone doesn't want the full set, then they don't have to download everything. As far as choosing what is "official" vs what isn't... That's an arbitrary concept that changes with each person you may ask. No matter which way I would try that, someone somewhere wasn't happy, so I finally got smart, stopped trying to please everybody, and just do it the way I think is most fair and most flexible for the majority of users.

There are going to be some files that are only "unofficial," some that are official, in regards to game compilations, but not "real" arcade artwork, and some that have all three. In those cases, the views in the file are listed accordingly:. Real artwork, then game compilations, then other.

Hope that all made sense, and hope none of it came off rude... Taking a break at work, typing this on my phone.



ICEknight
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Reged: 07/06/15
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Re: MAME Artwork Update - One More Before the Year's Over new [Re: Mr. Do]
#384980 - 01/11/20 03:01 AM


> I kinda think about it the same way people ask every so often that they want no
> gambling games, or only arcade games, or no non working games, or no clone games,
> etc.

I think this would be more akin to people not wanting fan hacks in MAME, which is why MAMEHB exists as a separate thing... but it's not a big deal, I guess.


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