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Database with info about games with video/audio flags
#382724 - 06/11/19 02:50 PM
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Hello,
Is there a database that contains info about the games that have the flag sound/video emulation is not 100% accurate?
I always wanted to know for some game what is not 100% accurate; for example in Spider-Man: The Video Game or Golden Axe: The Revenge of Death Adder what is not 100% accurate or missing from the games?
Searching through the source code of M.A.M.E., only general info is offer; for example in sega32.cpp no info is offer on what is not 100% accurate about Golden Axe: The Revenge of Death Adder or Spider-Man: The Video Game.
I wish that this info to be found at the "Still to do:" or something like that.
Thanks!
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Re: Database with info about games with video/audio flags
[Re: Helaku]
#382725 - 06/11/19 02:53 PM
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> Hello, > > Is there a database that contains info about the games that have the flag sound/video > emulation is not 100% accurate? > > I always wanted to know for some game what is not 100% accurate; for example in > Spider-Man: The Video Game or Golden Axe: The Revenge of Death Adder what is not 100% > accurate or missing from the games? > > Searching through the source code of M.A.M.E., only general info is offer; for > example in sega32.cpp no info about Golden Axe: The Revenge of Death Adder or > Spider-Man: The Video Game is offer. > > I wish that this info to be found at the "Still to do:" or something like that. > > Thanks!
I'm not sure there's a database of such.
I can't tell you what's wrong with Spiderman, it might be flagged simply because we know the driver doesn't emulate all features properly.
Golden Axe RODA is at least missing some transitional effects when you turn the lights on / off in the Cave during the first level (it should expand from a point, not turn the whole screen on/off in one frame)
It was on my TODO list, but I've really lost almost all interest in improving the arcade side of emulation.
Unfortunately the scene surrounding arcade emulation is very ungrateful, there are people like Jasd123, where they'll beg for one thing over and over, and as soon as you've done it all they do is move on and beg for something else or nitpick over flags, like you're their slave or something. When you're literally tearing your mental state apart to emulate something (staying up far too late to make progress, trying to solve tough problems, exhausting yourself for games you don't even especially enjoy and on technical challenges that have gone past the point of interesting) then all you get after doing that is 'ok, do this next' from the people asking about it, it's highly demotivating.
Then, if you work on something they're not interested in or don't want (unpopular games, casino games) or dare do something like home system emulation where you actually enjoy doing the work they'll moan and bitch about how the project has lost it's way etc. So fuck them, they add nothing positive.
Combine the negative feelings above and add in other people spamming demands and such (to the point of harvesting dev email addresses, and basically stalking us, especially when it comes to Namco emulation) and then throw in those still abusing crappy old non-commercial use versions of MAME for commercial purposes.
Neither is fun. For the spam I've had to *close* email addresses I've previously used just to make it stop (which is problematic in itself, because people still have them, and important email might have been lost as a result) and for the license abusers, consider that we've spent many years making everything much, much better, and actually opened up recent versions (0.172 and newer) so that they can use them, only to have those newer versions with the much better emulation, that they can license, ignored. All these things contribute so I'm sure you can see why arcade emulation just isn't fun to work on any more.
The height of disrespect for the project is those who look at the new versions we release, with pages of changelogs and then post 'nothing new' or similar, just because we haven't worked on something they have a specific interest in.
So when it comes to arcade stuff, these days I'll simply do something only if it's of real interest to me, or if it's really helping out somebody, eg. ensuring something doesn't get lost forever where other factors (such as dumps needing to be verified with a high priority) come into play. I will act in a responsible way, because history is important, but I'm not going to go out of my way to improve things where there's no real rush.
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Re: Database with info about games with video/audio flags
[Re: Haze]
#382726 - 06/11/19 02:56 PM
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I understand.
Thank you anyway for this info.
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Tafoid![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
I keep on testing.. testing.. testing... into the future!
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Re: Database with info about games with video/audio flags
[Re: Helaku]
#382729 - 06/11/19 05:52 PM
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Re: Database with info about games with video/audio flags
[Re: Tafoid]
#382730 - 06/11/19 06:08 PM
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Thank you Tafoid.
It's much better than nothing.
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Re: Database with info about games with video/audio flags
[Re: Haze]
#382732 - 06/11/19 09:50 PM
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> It was on my TODO list, but I've > really lost almost all interest in improving the arcade side of emulation.
That's a shame, Haze. You are really missed on the arcade side of MAME.
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Re: Database with info about games with video/audio flags
[Re: Helaku]
#382734 - 06/12/19 03:08 AM
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Some drivers are inconsistent with flags.
Examples: Operation: Thunder Hurricane and Dangerous Curves don't have an imperfect graphics flag but the rest of the games in their drivers have an imperfect graphics flag.
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-.-
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