So I have an original 2 screen Game & Watch of Greenhouse. It's in terrible nick, but still works. I was wondering if there was someone I could send it to, to get the LCD scanned and the ROM dumped. As far as I can tell, this hasn't yet been done.
It'd be nice to get it back in one piece at the end, but if I don't, well, such is life.
SM510(pretty sure Green House has this MCU) with necessary pins exposed can be dumped electronically. This is the case for G&W games with SM510, they have a nice chip package instead of epoxy blob.
> MooglyGuy bought a lot of LCD games a few months ago, in the hope of getting them > dumped and emulated by Sean Riddle and me. Green House is among them
Cheers! I'll hold this one "in reserve" then. It's always fun thrashing the score my kids can get on this. Muscle memory still in place after 30 years.
>So I have an original 2 screen Game & Watch of Greenhouse. As far as I can tell, this >hasn't yet been done.
Finally supported in working shape.
- 2018-10-21
New working machine added -- Green House (Nintendo Game & Watch) [algestam]
src/mame/drivers/hh_sm510.cpp
Nintendo Game & Watch: Green House (model GH-54) * PCB label GH-54 * Sharp SM510 label GH-54 52ZD (no decap) * vertical dual lcd screens with custom segments, 1-bit sound
> Finally supported in working shape in MAME at this time, but won't be considered > officially supported until .203 is released.
There's more where that came from, too. There's now a person right here in Sweden who's equipped to dump Game & Watch titles that don't need decapping, so as soon as I get paid I'm going to be sending over the dumpable ones that I have.
>> Finally supported in working shape in MAME at this time, but won't be considered >> officially supported until .203 is released.
>There's more where that came from, too.
Yep. Kudos in arranging handheld organizational purchase effort in getting some of those saved in time since some of them probably won't be in working shape in a another decade or two.
>There's now a person right here in Sweden who's equipped to dump Game & Watch titles >that don't need decapping, so as soon as I get paid I'm going to be sending over the >dumpable ones that I have.
Outstanding work by algestam to helping make the achievement possible along with contributors along the way.
Although my era of handheld games is the led versions of Mattel Electronics, I was curious what needed to be emulated with Nintendo G and W handhelds and why this post was updated along the way for last few years. This part of the preservation went on for about five years. Impressed with the efforts by the various folks involved in getting this just about completed.
Assuming Rik's web site has complete list of G&W handhelds, this is supposedly of what still remains although it may be off by a couple items and hard to say if any of the remaining entries will be searched for or worked on now that almost everything is completed.
Balloon Fight (Crystal Screen) Judge (bug fix release) Popeye (Tabletop) Punch-Out (Vs Series) Snoopy (Tabletop) Super Mario Brothers Mario's Revenge Super Mario Brothers Shoot & Score Super Mario Brothers (Promotional game) Super Mario Brothers (Crystal Screen) Tennis
> Although my era of handheld games is the led versions of Mattel Electronics, I was > curious what remains to be emulated with Nintendo G and W handhelds. > > > What is currently emulated > > // wide screen > Nintendo", "Game & Watch: Mickey Mouse > "Nintendo", "Game & Watch: Egg > > > // multi screen > "Game & Watch: Donkey Kong > "Game & Watch: Mickey & Donald" > "Game & Watch: Green House" > "Game & Watch: Donkey Kong II" > "Game & Watch: Mario Bros." > > > // new wide screen > "Game & Watch: Donkey Kong Jr. (new wide screen)" > "Game & Watch: Mario's Cement Factory (new wide screen) > "Game & Watch: Tropical Fish" > "Game & Watch: Super Mario Bros. (new wide screen)" > > // micro vs. > "Game & Watch: Boxing" > > > And then going with current info from Rik's web site: > > http://www.handheldmuseum.com/ > > http://www.handheldmuseum.com/Nintendo/index.html > > Entire list from the page, with note "emulated" for entries already supported in > MAME. > > Ball > Balloon Fight (Crystal Screen) > Balloon Fight (Wide Screen) > Blackjack > Bomb Sweeper > Boxing - emulated > Chef > Climber (Crystal Screen) > Climber (Wide Screen) > Crab Grab > Donkey Kong - emulated > Donkey Kong Circus > Donkey Kong Hockey > Donkey Kong II - emulated > Donkey Kong III (Vs Series) > Donkey Kong Jr. (Tabletop) > Donkey Kong Jr. (Panorama Screen) > Donkey Kong Jr. (Wide Screen) > Egg - emulated > Fire Attack > Fire > Fire (Wide Screen) > Flag Man > Gold Cliff > Green House - emulated > Helmet > Judge #IP-15 > Judge > Life Boat > Lion > Manhole > Manhole (Wide Screen) > Mario Bros. - emulated > Mario The Juggler > Mario's Bomb's Away > Mario's Cement Factory (Tabletop) > Mario's Cement Factory (Wide Screen) > Mickey & Donald - emulated > Mickey Mouse (Panorama Screen) > Mickey Mouse (Wide Screen) - emulated > Octopus > Oil Panic > Parachute > Pinball > Popeye (Tabletop) > Popeye (Panorama Screen) > Popeye (Wide Screen) > Punch-Out (Vs Series) > Rain Shower > Safebuster > Snoopy (Tabletop) > Snoopy (Panorama Screen) > Snoopy Tennis > Spitball Sparky > Squish > Super Mario Brothers Mario's Revenge > Super Mario Brothers Shoot & Score > Super Mario Brothers (Promotional game) > Super Mario Brothers (Crystal Screen) > Super Mario Brothers (Wide Screen) - emulated > Tennis > Tropical Fish - emulated > Turtle Bridge > Vermin > Zelda > > > Assuming Rik's web site has complete list of G&W handhelds, this is what remains > although I might be off by a couple since I am not sure if "Panorama" is same as "new > wide screen". It isn't accurate, but provides an approximation of what remains to be > emulated of G&W handhelds. > > > Ball > Balloon Fight (Crystal Screen) > Balloon Fight (Wide Screen) > Blackjack > Bomb Sweeper > Chef > Climber (Crystal Screen) > Climber (Wide Screen) > Crab Grab > Donkey Kong Circus > Donkey Kong Hockey > Donkey Kong III (Vs Series) > Donkey Kong Jr. (Tabletop) > Donkey Kong Jr. (Panorama Screen) > Donkey Kong Jr. (Wide Screen) > Fire Attack > Fire > Fire (Wide Screen) > Flag Man > Gold Cliff > Helmet > Judge #IP-15 > Judge > Life Boat > Lion > Manhole > Manhole (Wide Screen) > Mario The Juggler > Mario's Bomb's Away > Mario's Cement Factory (Tabletop) > Mario's Cement Factory (Wide Screen) > Mickey Mouse (Panorama Screen) > Octopus > Oil Panic > Parachute > Pinball > Popeye (Tabletop) > Popeye (Panorama Screen) > Popeye (Wide Screen) > Punch-Out (Vs Series) > Rain Shower > Safebuster > Snoopy (Tabletop) > Snoopy (Panorama Screen) > Snoopy Tennis > Spitball Sparky > Squish > Super Mario Brothers Mario's Revenge > Super Mario Brothers Shoot & Score > Super Mario Brothers (Promotional game) > Super Mario Brothers (Crystal Screen) > Tennis > Turtle Bridge > Vermin > Zelda
Reason why doing updates is observing what else is left to do regarding the various lcd games that use same mcu hardware. I did an older post for Tiger games since there were non-stop loads of Tiger games being supported.
Aside from the non- Game & Watch hardware… (links below)
…the wanted list of G&W type hardware seems to be Tronica Goal Keeper and some remaining Elektronica G&W type hardware games. Fortunately most of the G&W type hardware games are now preserved.
Bassmate Computer (c)1984 Telko / Nintendo (Game & Watch related)
The Telko Bassmate Computer isn't a Game, but it was manufactured by Nintendo, and it's basically a Multi-Screen Game & Watch unit, using the exact same internal tech and style of case as found on many of the popular games. Thanks to Algestam for the emulation, Mr. Do for sourcing the unit, and DarthMarino for the artwork. -
....how about some brief background info of the product?
In 1984 a portable fishing computer was released with architecture based off of the Nintendo Game & Watch Handhelds. Check it out on this episode of Retro Game Attic!
There are three other game models shown below along with the already emulated version.
>The emulation should be same process. It's being worked on now. I started the artwork. Here >is what I have so far (the LCD segments are a mockup).
Looks good. Can you stomach being able to put up with doing artwork for another three of them down the road if any of the others are found later? *partly kidding*
> > The emulation should be same process. It's being worked on now. I started the > artwork. Here > > is what I have so far (the LCD segments are a mockup). > > Looks good. Can you stomach being able to put up with doing artwork for another > three of them down the road if any of the others are found later? *partly kidding*
I'm not sure if I'll have the motivation. This at least is part of Nintendo's history and a fun way to cap off the G&W project. The later units are similar so maybe something can be thrown together quickly.
I should also mention that I will have the artwork default with the Telko logo since that is apparently the company that worked with Nintendo to make this. They had a licensing deal with KMV and Probe 2000 (the unit being worked on now) so I'll have options with those logos available as well.
> > > The emulation should be same process. It's being worked on now. I started the > > artwork. Here > > > is what I have so far (the LCD segments are a mockup). > > > > Looks good. Can you stomach being able to put up with doing artwork for another > > three of them down the road if any of the others are found later? *partly kidding* > > I'm not sure if I'll have the motivation. This at least is part of Nintendo's history > and a fun way to cap off the G&W project. The later units are similar so maybe > something can be thrown together quickly. > > I should also mention that I will have the artwork default with the Telko logo since > that is apparently the company that worked with Nintendo to make this. They had a > licensing deal with KMV and Probe 2000 (the unit being worked on now) so I'll have > options with those logos available as well.
Don't worry... after this one, you're done.
The other three units are not produced by Nintendo, are powered by a completely different chipset, and have zero relation to G&W.
They are probably "some type" of dumpable thing that can be added to MAME, but it won't be related to G&W.
RELAX and just have fun. Remember, it's all about the games.
>The other three units are not produced by Nintendo, are powered by a completely different >chipset, and have zero relation to G&W. They are probably "some type" of dumpable thing >that can be added to MAME,
If MCU is accessible/readable for the other three products, may it be nothing more complicated than a Sharp SM511 or Sharp SM512.
Aside from the Nintendo list, everything else was a hassle for Sean to put up with.
Konami Sharp SM510 under epoxy Sharp SM511 under epoxy
Tiger Sharp SM510 under epoxy Sharp SM511 under epoxy