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Mame not loading after installing ArcadeVGA 5000
#376858 - 06/14/18 05:27 AM
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Hi gentlemen,
I recently purchased the card and have it installed on a 64bit Win7 Pro. Does anyone know why MAME works perfectly before I installed the video card and software, and now whenever I open mame64.exe the cmd pops up and disappear and it is just not loading anything?
FYI, this is what I have: mame 0.197 64bit HyperSpin 1.5.1 Rocket launch 1.2.0.1 Sega blast city with Toshiba ms2931 I have edited the mame.ini to match with the installation instructions.
Please help, pleaseee help!!!
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Re: Mame not loading after installing ArcadeVGA 5000
[Re: semaphore15]
#376859 - 06/14/18 05:46 AM
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Open a windows command prompt in your MAME directory and try running MAME from the command line to see what error you get.
There's no way for anyone to help without specific error messages.
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GroovyMAME support forum on BYOAC
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Re: Mame not loading after installing ArcadeVGA 5000
[Re: krick]
#376885 - 06/15/18 07:16 AM
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Thank you for your advise. Unfortunately I’m not a programmer but, here is what I got from cmd
Proposed video mode not supported on device \\.\DISPLAY1 Unable to initialize Direct3D9 Fatal error: Unable to complete window creation
Please help!!
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Re: Mame not loading after installing ArcadeVGA 5000
[Re: semaphore15]
#376897 - 06/15/18 02:51 PM
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Try installing the DirectX 9.0c redist package. Around 95MB in size. https://www.microsoft.com/en-us/download/details.aspx?id=8109
Your arcade monitor is a Tri-Sync model, correct?
https://www.ultimarc.com/avgainst.html
Did you install the Ultimarc Tri-Sync utility as directed in the instructions?
Did you use the Auto-Resolution utility as directed in the instructions?
Quote:
Auto-Resolution Utilities
There is a utility which can be used to generate INI files for MAME which tell the program which resolution to run every game.
Gavin Bensons Utility is here. (Version 1.85, updated Feb 2018) This will handle the format of newer MAME versions and has a few other enhancements. Now also runs under Win7 64 bit.
This utility will scan the game list and generate INI files which specify the best resolution for each game. After running once, you don't need to worry about choosing the resolutions again. MAME will always run every game at the optimum resolution.
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GroovyMAME support forum on BYOAC
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Re: Mame not loading after installing ArcadeVGA 5000
[Re: krick]
#376914 - 06/16/18 08:38 AM
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Yes, I have installed all of the softwares you mentioned.
Please let me know if you can do remote help. Sorry I have been trying to fix this for about a month and I feel so devastated at the moment....
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Re: Mame not loading after installing ArcadeVGA 5000
[Re: semaphore15]
#376918 - 06/16/18 08:10 PM
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Re: Mame not loading after installing ArcadeVGA 5000
[Re: krick]
#376940 - 06/17/18 06:53 AM
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I believe the drivers are installed correctly. here is the mame64.ini
# # CORE CONFIGURATION OPTIONS # readconfig 1 writeconfig 0
# # CORE SEARCH PATH OPTIONS # rompath D:\roms\ hashpath hash samplepath samples artpath artwork ctrlrpath ctrlr inipath .;ini;ini/presets fontpath . cheatpath cheat crosshairpath crosshair pluginspath plugins languagepath language
# # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory cfg nvram_directory nvram input_directory inp state_directory sta snapshot_directory snap diff_directory diff comment_directory comments
# # CORE STATE/PLAYBACK OPTIONS # state autosave 0 playback record record_timecode 0 exit_after_playback 0 mngwrite aviwrite wavwrite snapname %g/%i snapsize auto snapview internal snapbilinear 1 statename %g burnin 0
# # CORE PERFORMANCE OPTIONS # autoframeskip 0 frameskip 0 seconds_to_run 0 throttle 1 sleep 1 speed 1.0 refreshspeed 0
# # CORE RENDER OPTIONS # keepaspect 1 unevenstretch 0 unevenstretchx 0 intscalex 0 intscaley 0
# # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0
# # CORE ARTWORK OPTIONS # artwork_crop 0 use_backdrops 1 use_overlays 1 use_bezels 1 use_cpanels 1 use_marquees 1
# # CORE SCREEN OPTIONS # brightness 1.0 contrast 1.0 gamma 1.0 pause_brightness 0.65 effect none
# # CORE VECTOR OPTIONS # antialias 1 beam_width_min 1.0 beam_width_max 1.0 beam_intensity_weight 0 flicker 0
# # CORE SOUND OPTIONS # samplerate 48000 samples 1 volume 0
# # CORE INPUT OPTIONS # coin_lockout 1 ctrlr mouse 0 joystick 1 lightgun 0 multikeyboard 0 multimouse 0 steadykey 0 ui_active 0 offscreen_reload 0 joystick_map auto joystick_deadzone 0.3 joystick_saturation 0.85 natural 0 joystick_contradictory 0 coin_impulse 0
# # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device keyboard adstick_device keyboard pedal_device keyboard dial_device keyboard trackball_device keyboard lightgun_device keyboard positional_device keyboard mouse_device mouse
# # CORE DEBUGGING OPTIONS # verbose 0 log 0 oslog 0 debug 0 update_in_pause 0 debugscript
# # CORE COMM OPTIONS # comm_localhost 0.0.0.0 comm_localport 15112 comm_remotehost 127.0.0.1 comm_remoteport 15112
# # CORE MISC OPTIONS # drc 1 drc_use_c 0 drc_log_uml 0 drc_log_native 0 bios cheat 0 skip_gameinfo 0 uifont default ui cabinet ramsize confirm_quit 0 ui_mouse 1 autoboot_command autoboot_delay 0 autoboot_script console 0 plugins 1 plugin noplugin language English
# # OSD KEYBOARD MAPPING OPTIONS # uimodekey SCRLOCK
# # OSD FONT OPTIONS # uifontprovider auto
# # OSD INPUT OPTIONS # keyboardprovider auto mouseprovider auto lightgunprovider auto joystickprovider auto
# # OSD DEBUGGING OPTIONS # debugger auto debugger_font auto debugger_font_size 0 watchdog 0
# # OSD PERFORMANCE OPTIONS # numprocessors auto bench 0
# # OSD VIDEO OPTIONS # video auto numscreens 1 window 0 maximize 1 waitvsync 0 syncrefresh 0
# # OSD PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto
# # OSD FULL SCREEN OPTIONS # switchres 1
# # OSD ACCELERATED VIDEO OPTIONS # filter 0 prescale 1
# # OpenGL-SPECIFIC OPTIONS # gl_forcepow2texture 0 gl_notexturerect 0 gl_vbo 1 gl_pbo 1 gl_glsl 0 gl_glsl_filter 1 glsl_shader_mame0 none glsl_shader_mame1 none glsl_shader_mame2 none glsl_shader_mame3 none glsl_shader_mame4 none glsl_shader_mame5 none glsl_shader_mame6 none glsl_shader_mame7 none glsl_shader_mame8 none glsl_shader_mame9 none glsl_shader_screen0 none glsl_shader_screen1 none glsl_shader_screen2 none glsl_shader_screen3 none glsl_shader_screen4 none glsl_shader_screen5 none glsl_shader_screen6 none glsl_shader_screen7 none glsl_shader_screen8 none glsl_shader_screen9 none
# # OSD SOUND OPTIONS # sound auto audio_latency 2
# # BGFX POST-PROCESSING OPTIONS # bgfx_path bgfx bgfx_backend auto bgfx_debug 0 bgfx_screen_chains default bgfx_shadow_mask slot-mask.png
# # WINDOWS PERFORMANCE OPTIONS # priority 0 profile 0
# # WINDOWS VIDEO OPTIONS # menu 0
# # DIRECT3D POST-PROCESSING OPTIONS # hlslpath hlsl hlsl_enable 0 hlsl_oversampling 0 hlsl_write hlsl_snap_width 2048 hlsl_snap_height 1536 shadow_mask_tile_mode 0 shadow_mask_alpha 0.0 shadow_mask_texture shadow-mask.png shadow_mask_x_count 6 shadow_mask_y_count 4 shadow_mask_usize 0.1875 shadow_mask_vsize 0.25 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 curvature 0.0 round_corner 0.0 smooth_border 0.0 reflection 0.0 vignetting 0.0 scanline_alpha 0.0 scanline_size 1.0 scanline_height 1.0 scanline_variation 1.0 scanline_bright_scale 1.0 scanline_bright_offset 0.0 scanline_jitter 0.0 hum_bar_alpha 0.0 defocus 0.0,0.0 converge_x 0.0,0.0,0.0 converge_y 0.0,0.0,0.0 radial_converge_x 0.0,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 1.0,0.0,0.0 grn_ratio 0.0,1.0,0.0 blu_ratio 0.0,0.0,1.0 saturation 1.0 offset 0.0,0.0,0.0 scale 1.0,1.0,1.0 power 1.0,1.0,1.0 floor 0.0,0.0,0.0 phosphor_life 0.0,0.0,0.0
# # NTSC POST-PROCESSING OPTIONS # yiq_enable 0 yiq_jitter 0.0 yiq_cc 3.57954545 yiq_a 0.5 yiq_b 0.5 yiq_o 0.0 yiq_p 1.0 yiq_n 1.0 yiq_y 6.0 yiq_i 1.2 yiq_q 0.6 yiq_scan_time 52.6 yiq_phase_count 2
# # VECTOR POST-PROCESSING OPTIONS # vector_length_scale 0.5 vector_length_ratio 500.0
# # BLOOM POST-PROCESSING OPTIONS # bloom_blend_mode 0 bloom_scale 0.0 bloom_overdrive 1.0,1.0,1.0 bloom_lvl0_weight 1.0 bloom_lvl1_weight 0.64 bloom_lvl2_weight 0.32 bloom_lvl3_weight 0.16 bloom_lvl4_weight 0.08 bloom_lvl5_weight 0.06 bloom_lvl6_weight 0.04 bloom_lvl7_weight 0.02 bloom_lvl8_weight 0.01
# # FULL SCREEN OPTIONS # triplebuffer 0 full_screen_brightness 1.0 full_screen_contrast 1.0 full_screen_gamma 1.0
# # INPUT DEVICE OPTIONS # global_inputs 0 dual_lightgun 0
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Re: Mame not loading after installing ArcadeVGA 5000
[Re: semaphore15]
#376942 - 06/17/18 08:14 AM
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> I believe the drivers are installed correctly. > here is the mame64.ini >
I'm pretty sure it's not a MAME problem.
If you Google the error message you're getting, it looks like a problem with the video card or the video card drivers.
For example, check this thread out... http://www.rlauncher.com/forum/showthread.php?4521-Help
Do you have another video card installed in addition to the ArcadeVGA? Have you disabled the on-board video in the computer's BIOS?
Are you sure you have the latest DirectX 9 installed (see the link in my previous post)?
Also, check in Windows Device Manager and see if the ArcadeVGA shows up correctly.
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GroovyMAME support forum on BYOAC
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Re: Mame not loading after installing ArcadeVGA 5000
[Re: krick]
#377087 - 06/22/18 10:38 AM
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Thanks for your advise, it seems like there isn’t a on/off switch, in the bios, for me to turn off the on-board video. I think i will have to get another mobo in order for me to move to the next step
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Re: Mame not loading after installing ArcadeVGA 5000
[Re: semaphore15]
#377127 - 06/23/18 04:04 AM
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What kind & how old is this thing(MB)?
What kind of MB is it? Have you got a model # to look up?
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Pessimist: Oh, this can't get any worse!
Optimist: Yes, it can!
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Re: Mame not loading after installing ArcadeVGA 5000
[Re: semaphore15]
#377128 - 06/23/18 04:50 AM
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> Thanks for your advise, it seems like there isn’t a on/off switch, in the bios, for > me to turn off the on-board video. I think i will have to get another mobo in order > for me to move to the next step
It might not be necessary. Some motherboards will automatically disable the onboard video when you plug in a physical video card. It was just something to check.
What about the other things I mentioned?
Also, maybe try running dxdiag to check for directx problems.
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GroovyMAME support forum on BYOAC
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