There's no more information. When you dump a discrete logic game if anything you're dumping proms that contain things like the car graphics or color tables and the rest is the bizarre world of discrete logic where someone was able to make a videogame out of the placement of random chips with no program code. It's the damnedest voodoo thing I've ever seen in videogames to be honest. As for most wanted, that's completely subjective. Maybe it's most wanted for some people.
>Huh, this is the most wanted game ever, an old Taito racing game
So it isn't a gamer goodie....but it is wanted....especially other pcb owners that might need proms or roms replaced when a prom chip goes sour.
>Looks like a game without CPU (?) Yeah, need more information
Lots more support for various TTL chips and circuits still need to be supported on MAME side of things. As for the specific games, for those that use proms. Getting the prom data preserved is a big thing itself. It should be possible to trace circuits on a pcb if no schematics can't be found (way too time consuming). Having the schematics helps reduce the guesses a bit.....unless they're drafted piss poorly as Derrick R. once described Centauri's logic schematics for Phoenix audio sound effects a long time ago when he was working on discrete/analog audio sound effects back then.
>When you dump a discrete logic game if anything you're dumping proms that contain things >like the car graphics or color tables and the rest is the bizarre world of discrete logic >where someone was able to make a videogame out of the placement of random chips with no >program code. It's the damnedest voodoo thing I've ever seen in videogames to be honest.
Gotta start somewhere in case the pcbs do use proms for gameplay data or graphics storage etc.
>As for most wanted, that's completely subjective. Maybe it's most wanted for some people.
There's probably some Japanese citizen that played T.T. Speed Race back in the days yearning to play the game again.....just like some PSE Desert Patrol fan out there somewhere.
>> ... As for most wanted, that's completely subjective. Maybe it's most wanted for some people.
>Personally I'd much rather see something like this than yet another mahjong clone or handheld LCD game.
As for future supported lcd Tiger Electronics handhelds, Marble Madness should be the exception although that supposedly has different hardware than what is already supported.
*Me being a big fan of the arcade version when it was popular in mid 1980s.*
There's really no point in anyone ever saying what they want to see unless they are coming with their own work and cash. I'm the only person who even considers such a thing (with donations I get). For everyone else dumping, it's just what they want to do personally, and they could not care less what anyone else wants to see. Everyone dumping mahjong and whatever else, really don't care what random other people want them to spend their time and money on and it always leads to people getting upset. I wish people would avoid the subject at least on the news board. It's like 20 years of deja vu. Someone posts about a game, someone else posts "now can we see this other game", that's the worst reply possible, and we just keep doing it for 20 years now.
> > it's a specialist field, there's nobody working on it, in fact I'd say nobody > active > > with the required skills at all. > > Is it even possible to simulate systems like this without direct access to the actual > hardware?
unless there's a perfect set of schematics, no, not even slightly.
And that would be the more accurate flyer to link to... The archive contained photos of the actual machine but you still linked to the upright
Details are important, there were lots of 'speed race' games, and pre- and -post words are important to distinguish between the versions. Someone seeing this thread in the future and using it for reference will get mixed up. The readme file contained in my dump laid it all out properly... context is important as i'm sure you know, and i came across this post randomly online and see what a mess you made of it
New machines marked as NOT_WORKING ---------------------------------- T.T. Speed Race Color [Andrew Welburn, Tafoid] --
Thanks for allowing game roms to be supported/documented for time being. The netlist work still has a ways to go, but I am glad roms are documented and supported.
As for Sega's Fonz thread, I had thought the game used a multi layout pcb rack and audio board was a separate pcb handling some audio sound effects.....besides the known 8 track tape. If and when Fonz roms are supported in MAME, there will be another old timer (nearing 50's age range) that will be really appreciative knowing roms of Fonz are documented/preserved. Fonz was one of his favorite games back then. Only driving game I was a fan of back then was Atari Highway.
> > context is important as i'm sure you know, and i came across this post randomly online > > and see what a mess you made of it > > ..Smit's from Barcelona. / *kidding*
The flyer doesn't actually say "Color" anywhere - it prominently says "CL".