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On Target
#369955 - 09/28/17 03:59 AM
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Morten Shearman Kirkegaard and Peter Wilhelmsen have done it again by successfully reading out the DS5002F protected / encrypted MCU for Target Hits. Haze did the software side to get it up and running in MAME. Thanks to the donators for the original working PCBs to work with ![](//www.mameworld.info/ubbthreads/images/graemlins/awe.gif)
Check it out, Target Hits for the first time in MAME:
https://mamedev.emulab.it/haze/2017/09/28/on-target/
BrianT
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gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8632
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Loc: southern CA, US
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Re: Target Hits *edited*
[Re: BrianT]
#369964 - 09/28/17 09:05 AM
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>Morten Shearman Kirkegaard and Peter Wilhelmsen have done it again by successfully reading >out the DS5002F protected / encrypted MCU for Target Hits. Haze did the software side to >get it up and running in MAME. Thanks to the donators for the original working PCBs to work >with.
Yep....good work and also *applauds* to Clawgrip's involvement with this as well.
Good to see Touch & Go completed with remaining audio issue related to emulation now that the hardware protection has been resolved.
-- 2017-09-29
dumped touchgo SRAM from 2 more boards, used that dump to verify / correct the SRAM image [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood]
src/mame/drivers/gaelco2.cpp
Notes: touchgo: sounds cut out sometimes, others are often missing (sound status reads as busy, so no attempt made to play new sound) probably bug in devices\sound\gaelco.cpp?
GAME( 1995, touchgo, 0, touchgo_d5002fp, touchgo, gaelco2_state, touchgo, ROT0, "Gaelco", "Touch & Go (World)", MACHINE_IMPERFECT_SOUND ) --
As Haze's blog states..."We’re still after working ‘Play 2000’ PCBs."
Now up to someone in Europe region to have any luck in finding any ‘Play 2000’ PCBs.
Edited by gregf (09/29/17 10:48 AM)
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