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Naibo
Reged: 10/17/07
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Sega Netmerc
#368153 - 07/24/17 08:24 PM Attachment: 0004.png 9 KB (0 downloads)


After a weekend's study, some progress of netmerc was made:

The model-1's geo processors are also capable of triangles, in addition to quads.

The flickering background is still a headache. It seems related to v60 cpu emulation -- from disassembling, a mov instruction seems to copy the lower-word value of memory addressed by SP to palette no. 0

I'm not familiar with v60 cpu. Any friend would like to take a loot at it?

[ATTACHED IMAGE]

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Naibo
Reged: 10/17/07
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Re: Sega Netmerc new [Re: Naibo]
#368154 - 07/24/17 08:30 PM Attachment: 0005.png 17 KB (0 downloads)




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Naibo
Reged: 10/17/07
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Re: v60 instruction disassemble new [Re: Naibo]
#368155 - 07/24/17 08:57 PM Attachment: netmercFlickering.png 102 KB (0 downloads)




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-Mitaine-
SEGA Junkie
Reged: 10/27/13
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Re: Sega Netmerc new [Re: Naibo]
#368183 - 07/25/17 11:53 AM


Fantastic ! Really excited about any progress on the legendary Model 1, in particular on lesser-known games.

Hoping the "typing monkeys" initiative helps progress further !



zeroeth
MAME Fan
Reged: 08/01/17
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Re: Sega Netmerc new [Re: Naibo]
#368458 - 08/01/17 12:19 AM


This screenshot brings all kinds of nerd joy. You are awesome.


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