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Trouble with sfiii3 two-part CHD in 187
#367542 - 07/05/17 02:08 AM
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Trying to run the Euro CHD version of Street Fighter III Third Strike in 187. I can boot the game, tho writing the "CD" to the disk causes "error 43" at around 20% complete.
I've got an up to date ROM and the CHDs from a good source. I've put the two CHDs (cap-33s-1.chd and cap-33s-2.chd) in a folder called sfiii3 inside the roms folder.
This two part CHD is the only CHD based game I have issue with. Any thoughts? Working for any one else?
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Tafoid |
I keep on testing.. testing.. testing... into the future!
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Reged: 04/19/06
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Posts: 3138
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Re: Trouble with sfiii3 two-part CHD in 187
[Re: Fengato]
#367544 - 07/05/17 04:31 AM
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> Trying to run the Euro CHD version of Street Fighter III Third Strike in 187. I can > boot the game, tho writing the "CD" to the disk causes "error 43" at around 20% > complete. > > I've got an up to date ROM and the CHDs from a good source. I've put the two CHDs > (cap-33s-1.chd and cap-33s-2.chd) in a folder called sfiii3 inside the roms folder. > > This two part CHD is the only CHD based game I have issue with. Any thoughts? Working > for any one else?
Short of using the command: "CHDMAN -verify -i cap-33s-2.chd" to verify the consistency of your CHD and assuring your NVRAM folder for "sfiii3" is completely cleaned out before attempting another rewrite attempt, I'm not sure what else could be wrong. Both current Git sources as well as official MAME 0.187 both install correctly as you start the machine and create proper NVRAM files so when you start again the game starts directly.
You can use the F10 key to unthrottle the emulation and shorten the building time. Some people also set skip 10/10 (tap F8 twice after booting) to give it the most speed while this process happens.
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Re: Trouble with sfiii3 two-part CHD in 187
[Re: Tafoid]
#367586 - 07/07/17 07:48 AM
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Thanks Tafoid. Unthrottling seemed to do the trick!
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Re: Trouble with sfiii3 two-part CHD in 187
[Re: Fengato]
#367587 - 07/07/17 01:37 PM
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> Thanks Tafoid. Unthrottling seemed to do the trick!
unthrottling it shouldn't change anything in terms of it failing / succeeding, just make it go faster. I'd be VERY worried about your hardware and the imminent failure of it at this point.
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R. Belmont |
Cuckoo for IGAvania
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Reged: 09/21/03
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Re: Trouble with sfiii3 two-part CHD in 187
[Re: Haze]
#367592 - 07/07/17 08:35 PM
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> > Thanks Tafoid. Unthrottling seemed to do the trick! > > unthrottling it shouldn't change anything in terms of it failing / succeeding, just > make it go faster. I'd be VERY worried about your hardware and the imminent failure > of it at this point.
Yeah, it's either overheating or the HDD's marginal or both.
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Re: Does MAME's idle use CPU?
[Re: R. Belmont]
#367602 - 07/08/17 12:42 AM
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I'm curious how, from a technical standpoint, an HDD would get more worked with throttling on.
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Re: Does MAME's idle use CPU?
[Re: anikom15]
#367604 - 07/08/17 12:49 AM
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> I'm curious how, from a technical standpoint, an HDD would get more worked with > throttling on.
That's not at all what people are saying. What people are saying is that throttling/unthrottling the game should have literally zero end result on whether or not the game boots properly. Therefore, the user's hard drive is clearly flaky, and is sometimes returning valid data for the CHD, and sometimes it isn't. The CHD-man is not the issue here, dude.
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Re: Does MAME's idle use CPU?
[Re: MooglyGuy]
#367606 - 07/08/17 01:16 AM
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Oh I think I understand. When throttling is enabled, the likelihood of an HDD error occurring increases because it's being sampled over a longer period of time.
If that's not at all what you're saying well shit I'm sorry.
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Re: Does MAME's idle use CPU?
[Re: anikom15]
#367609 - 07/08/17 03:05 AM
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> Oh I think I understand. When throttling is enabled, the likelihood of an HDD error > occurring increases because it's being sampled over a longer period of time.
That's partly it. But you're ignoring my main point: It doesn't matter whether he was unthrottled or not. If it didn't work in one run but worked in a later run, that just indicates a flaky drive. Who the hell knows if it will work throttled or not. The point is that if he has a CHD that passes audit, but which mysteriously fails sometimes but apparently succeeds other time, then it's likely an issue with his HDD, not with MAME. Is this so hard to understand?
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Re: Does MAME's idle use CPU?
[Re: MooglyGuy]
#367611 - 07/08/17 04:43 AM
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Re: Does MAME's idle use CPU?
[Re: anikom15]
#367682 - 07/10/17 04:02 PM
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Well he could always just use the No-CD versions of the CPS3 games pending an HDD upgrade.
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Arcade Addict
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Re: Does MAME's idle use CPU?
[Re: MooglyGuy]
#367685 - 07/10/17 04:46 PM
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or it's the "unpredicable system behavior/Hyper-Threading" Intel Skylake/Kabylake bug.... ;-)
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